Paints the planned navigation path. More...
#include <PathPainter.h>

Public Slots | |
| virtual void | processMessage (Message *newMessage) |
| Process an incoming message. | |
Public Member Functions | |
| virtual void | paint (float next2DLayer) |
| Paint everything using OpenGL. | |
| PathPainter () | |
| The constructor. | |
| ~PathPainter () | |
| The destructor. | |
Private Attributes | |
| std::vector< float > | m_PathXCoordinates |
| Store the path points. | |
| std::vector< float > | m_PathYCoordinates |
Paints the planned navigation path.
Definition at line 24 of file PathPainter.h.
The constructor.
The destructor.
| virtual void PathPainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
| virtual void PathPainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
std::vector<float> PathPainter::m_PathXCoordinates [private] |
Store the path points.
Definition at line 47 of file PathPainter.h.
std::vector<float> PathPainter::m_PathYCoordinates [private] |
Definition at line 48 of file PathPainter.h.