Classes | |
| class | BodyDecomposition | 
| class | BodyDecompositionVector | 
| class | CollisionProximitySpace | 
| struct | CollisionSphere | 
| struct | CollisionType | 
| struct | GradientInfo | 
| struct | ProximityInfo | 
Functions | |
| std::vector< tf::Vector3 > | determineCollisionPoints (const bodies::Body *body, double resolution) | 
| std::vector< CollisionSphere > | determineCollisionSpheres (const bodies::Body *body, tf::Transform &relativeTransform) | 
| bool | getCollisionSphereCollision (const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > *distance_field, const std::vector< CollisionSphere > &sphere_list, double tolerance) | 
| bool | getCollisionSphereGradients (const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > *distance_field, const std::vector< CollisionSphere > &sphere_list, GradientInfo &gradient, double tolerance, bool subtract_radii, double maximum_value, bool stop_at_first_collision) | 
| std::vector< tf::Vector3 > collision_proximity::determineCollisionPoints | ( | const bodies::Body * | body, | 
| double | resolution | ||
| ) | 
Definition at line 58 of file collision_proximity_types.cpp.
| std::vector< collision_proximity::CollisionSphere > collision_proximity::determineCollisionSpheres | ( | const bodies::Body * | body, | 
| tf::Transform & | relativeTransform | ||
| ) | 
Definition at line 39 of file collision_proximity_types.cpp.
| bool collision_proximity::getCollisionSphereCollision | ( | const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > * | distance_field, | 
| const std::vector< CollisionSphere > & | sphere_list, | ||
| double | tolerance | ||
| ) | 
Definition at line 109 of file collision_proximity_types.cpp.
| bool collision_proximity::getCollisionSphereGradients | ( | const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > * | distance_field, | 
| const std::vector< CollisionSphere > & | sphere_list, | ||
| GradientInfo & | gradient, | ||
| double | tolerance, | ||
| bool | subtract_radii, | ||
| double | maximum_value, | ||
| bool | stop_at_first_collision | ||
| ) | 
Definition at line 78 of file collision_proximity_types.cpp.