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AngularType | angular_impl () |
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ConstAngularType | angular_impl () const |
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template<typename V3 > |
void | angular_impl (const Eigen::MatrixBase< V3 > &w) |
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| FORCE_TYPEDEF_TPL (ForceRef) |
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| ForceRef (const ForceRef &other) |
| Copy constructor from another ForceRef. More...
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| ForceRef (typename PINOCCHIO_EIGEN_REF_TYPE(Vector6ArgType) f_like) |
| Default constructor from a 6 dimensional vector. More...
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LinearType | linear_impl () |
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ConstLinearType | linear_impl () const |
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template<typename V3 > |
void | linear_impl (const Eigen::MatrixBase< V3 > &v) |
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ForceRef & | ref () |
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ToVectorReturnType | toVector_impl () |
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ToVectorConstReturnType | toVector_impl () const |
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ForcePlain | __div__ (const OtherScalar &alpha) const |
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ForceRef< Vector6ArgType > & | __mequ__ (const ForceDense< M1 > &v) |
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ForcePlain | __minus__ (const ForceDense< M1 > &v) const |
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ForcePlain | __mult__ (const OtherScalar &alpha) const |
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ForcePlain | __opposite__ () const |
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ForceRef< Vector6ArgType > & | __pequ__ (const ForceDense< M1 > &v) |
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ForcePlain | __plus__ (const ForceDense< M1 > &v) const |
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AngularType | angular () |
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ConstAngularType | angular () const |
| Return the angular part of the force vector. More...
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void | angular (const Eigen::MatrixBase< V3Like > &n) |
| Set the angular part of the force vector. More...
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ForceRef< Vector6ArgType > & | derived () |
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const ForceRef< Vector6ArgType > & | derived () const |
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void | disp_impl (std::ostream &os) const |
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Scalar | dot (const MotionDense< F1 > &phi) const |
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| FORCE_TYPEDEF_TPL (ForceRef< Vector6ArgType >) |
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bool | isApprox (const ForceDense< M2 > &f, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isApprox (const ForceRef< Vector6ArgType > &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isApprox_impl (const ForceDense< D2 > &f, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isEqual_impl (const ForceBase< D2 > &other) const |
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bool | isEqual_impl (const ForceDense< D2 > &other) const |
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bool | isZero (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isZero_impl (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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LinearType | linear () |
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ConstLinearType | linear () const |
| Return the linear part of the force vector. More...
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void | linear (const Eigen::MatrixBase< V3Like > &f) |
| Set the linear part of the force vector. More...
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ForcePlain | motionAction (const MotionDense< M1 > &v) const |
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void | motionAction (const MotionDense< M1 > &v, ForceDense< M2 > &fout) const |
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ForcePlain | operator+ (const ForceDense< F1 > &f) const |
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ForceRef< Vector6ArgType > & | operator+= (const ForceBase< F1 > &f) |
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ForceRef< Vector6ArgType > & | operator+= (const ForceDense< F1 > &f) |
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ForcePlain | operator- () const |
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ForcePlain | operator- (const ForceDense< F1 > &f) const |
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ForceRef< Vector6ArgType > & | operator-= (const ForceDense< M1 > &v) |
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ForceRef< Vector6ArgType > & | operator= (const Eigen::MatrixBase< V6 > &v) |
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ForceRef< Vector6ArgType > & | operator= (const ForceBase< ForceRef< Vector6ArgType > > &other) |
| Copies the Derived Force into *this. More...
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ForceRef< Vector6ArgType > & | operator= (const ForceDense &other) |
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ForceRef< Vector6ArgType > & | operator= (const ForceDense< D2 > &other) |
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ForceRefType | ref () |
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ForcePlain | se3Action_impl (const SE3Tpl< S2, O2 > &m) const |
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void | se3Action_impl (const SE3Tpl< S2, O2 > &m, ForceDense< D2 > &f) const |
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ForcePlain | se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m) const |
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void | se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m, ForceDense< D2 > &f) const |
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ForceRef< Vector6ArgType > & | set (const ForceDense< D2 > &other) |
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ForceRef< Vector6ArgType > & | setRandom () |
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ForceRef< Vector6ArgType > & | setZero () |
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template<typename Vector6ArgType>
class pinocchio::ForceRef< Vector6ArgType >
Definition at line 53 of file force-ref.hpp.