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include
lvr2
reconstruction
BilinearFastBox.hpp
Go to the documentation of this file.
1
35
#ifndef _LVR2_RECONSTRUCTION_BILINEARFASTBOX_H_
36
#define _LVR2_RECONSTRUCTION_BILINEARFASTBOX_H_
37
38
#include "
lvr2/reconstruction/FastBox.hpp
"
39
#include "
lvr2/reconstruction/PointsetSurface.hpp
"
40
41
namespace
lvr2
42
{
43
44
template
<
typename
BaseVecT>
45
class
BilinearFastBox
:
public
FastBox
<BaseVecT>
46
{
47
public
:
48
BilinearFastBox
(BaseVecT center);
49
virtual
~BilinearFastBox
();
50
62
virtual
void
getSurface
(
63
BaseMesh<BaseVecT>
&
mesh
,
64
vector<
QueryPoint<BaseVecT>
>& query_points,
65
uint
&globalIndex
66
);
67
virtual
void
getSurface
(
68
BaseMesh<BaseVecT>
&
mesh
,
69
vector<
QueryPoint<BaseVecT>
>& query_points,
70
uint
& globalIndex,
71
BoundingBox<BaseVecT>
& bb,
72
vector<unsigned int>& duplicates,
73
float
comparePrecision
74
);
75
76
void
optimizePlanarFaces
(
BaseMesh<BaseVecT>
&
mesh
,
size_t
kc);
77
78
// the point set surface
79
static
PointsetSurfacePtr<BaseVecT>
m_surface
;
80
81
82
private
:
83
vector<FaceHandle>
m_faces
;
84
int
m_mcIndex
;
85
86
};
87
88
template
<
typename
BaseVecT>
89
struct
BoxTraits
<
BilinearFastBox
<BaseVecT>>
90
{
91
static
const
string
type
;
92
};
93
94
95
96
}
// namespace lvr2
97
98
#include "lvr2/reconstruction/BilinearFastBox.tcc"
99
100
#endif
/* _LVR2_RECONSTRUCTION_BILINEARFASTBOX_H_ */
PointsetSurface.hpp
lvr2::BoxTraits
Definition:
FastBox.hpp:55
FastBox.hpp
lvr2::BilinearFastBox::m_mcIndex
int m_mcIndex
Definition:
BilinearFastBox.hpp:84
lvr2::FastBox
A volume representation used by the standard Marching Cubes implementation.
Definition:
FastBox.hpp:65
lvr2::PointsetSurfacePtr
std::shared_ptr< PointsetSurface< BaseVecT > > PointsetSurfacePtr
Definition:
PointsetSurface.hpp:161
lvr2::BilinearFastBox::optimizePlanarFaces
void optimizePlanarFaces(BaseMesh< BaseVecT > &mesh, size_t kc)
lvr2::BilinearFastBox::m_faces
vector< FaceHandle > m_faces
Definition:
BilinearFastBox.hpp:83
lvr2::BilinearFastBox::getSurface
virtual void getSurface(BaseMesh< BaseVecT > &mesh, vector< QueryPoint< BaseVecT >> &query_points, uint &globalIndex)
Performs a local reconstruction according to the standard Marching Cubes table from Paul Bourke.
lvr2::BilinearFastBox::m_surface
static PointsetSurfacePtr< BaseVecT > m_surface
Definition:
BilinearFastBox.hpp:79
lvr2::BoundingBox
A dynamic bounding box class.
Definition:
BoundingBox.hpp:49
lvr2::QueryPoint
A query Vector for marching cubes reconstructions. It represents a Vector in space together with a 'd...
Definition:
QueryPoint.hpp:48
lvr2::BilinearFastBox::~BilinearFastBox
virtual ~BilinearFastBox()
lvr2
Definition:
BaseBufferManipulators.hpp:39
lvr2::BaseMesh
Interface for triangle-meshes with adjacency information.
Definition:
BaseMesh.hpp:140
lvr2::BoxTraits< BilinearFastBox< BaseVecT > >::type
static const string type
Definition:
BilinearFastBox.hpp:91
lvr2::FastBox::BilinearFastBox
friend class BilinearFastBox
Definition:
FastBox.hpp:216
uint
unsigned int uint
Definition:
Model.hpp:46
mesh
HalfEdgeMesh< Vec > mesh
Definition:
src/tools/lvr2_gs_reconstruction/Main.cpp:26
lvr2::BilinearFastBox
Definition:
BilinearFastBox.hpp:45
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:22