src
ambient_sound_display_groovy.cpp
Go to the documentation of this file.
1
#include <OGRE/OgreSceneNode.h>
2
#include <OGRE/OgreSceneManager.h>
3
4
#include <
tf/transform_listener.h
>
5
6
#include <
rviz/visualization_manager.h
>
7
#include <
rviz/properties/color_property.h
>
8
#include <
rviz/properties/float_property.h
>
9
#include <
rviz/properties/int_property.h
>
10
#include <
rviz/properties/ros_topic_property.h
>
11
#include <
rviz/frame_manager.h
>
12
#include <
rviz/validate_floats.h
>
13
14
#include <boost/foreach.hpp>
15
#include "
ambient_sound_visual.h
"
16
#include "
ambient_sound_display_groovy.h
"
17
18
namespace
jsk_rviz_plugins
19
{
20
21
AmbientSoundDisplay::AmbientSoundDisplay
()
/*{{{*/
22
{
23
color_property_
=
new
rviz::ColorProperty
(
"Color"
,QColor( 204, 51, 204),
24
"Color to draw the acceleration arrows."
,
25
this
, SLOT(
updateColorAndAlpha
()));
26
alpha_property_
=
new
rviz::FloatProperty
(
"Alpha"
, 1.0,
27
"0 is fully transparent, 1.0 is fully opaque."
,
28
this
, SLOT(
updateColorAndAlpha
() ));
29
history_length_property_
=
new
rviz::IntProperty
(
"History Length"
, 1,
30
"Number of prior measurements to display."
,
31
this
, SLOT(
updateHistoryLength
()));
32
width_property_
=
new
rviz::FloatProperty
(
"Width"
, 0.1,
33
"Width of line"
,
34
this
, SLOT(
updateAppearance
()));
35
scale_property_
=
new
rviz::FloatProperty
(
"Scale"
, 1.0,
36
"Scale of line"
,
37
this
, SLOT(
updateAppearance
()));
38
bias_property_
=
new
rviz::FloatProperty
(
"Bias"
, 10,
39
"Bias"
,
40
this
, SLOT(
updateAppearance
()));
41
grad_property_
=
new
rviz::FloatProperty
(
"Gradient"
, 0.1,
42
"Gradient"
,
43
this
, SLOT(
updateAppearance
()));
44
history_length_property_
->setMin( 1 );
45
history_length_property_
->setMax( 1 );
46
}
/*}}}*/
47
48
// After the parent rviz::Display::initialize() does its own setup, it
49
// calls the subclass's onInitialize() function. This is where we
50
// instantiate all the workings of the class.
51
void
AmbientSoundDisplay::onInitialize
()
/*{{{*/
52
{
53
MFDClass::onInitialize();
54
// Make an Ogre::SceneNode to contain all our visuals.
55
//scene_node_ = scene_manager_->getRootSceneNode()->createChildSceneNode();
56
57
// Set the default history length and resize the ``visuals_`` array.
58
//setHistoryLength( 1 );
59
updateHistoryLength
();
60
61
// A tf::MessageFilter listens to ROS messages and calls our
62
// callback with them when they can be matched up with valid tf
63
// transform data.
64
// tf_filter_ =
65
// new tf::MessageFilter<jsk_hark_msgs::HarkPower>( *context_->getTFClient(),
66
// "", 100, update_nh_ );
67
// tf_filter_->connectInput( sub_ );
68
// tf_filter_->registerCallback( boost::bind( &AmbientSoundDisplay::incomingMessage,
69
// this, _1 ));
70
71
// FrameManager has some built-in functions to set the status of a
72
// Display based on callbacks from a tf::MessageFilter. These work
73
// fine for this simple display.
74
// vis_manager_->getFrameManager()
75
// ->registerFilterForTransformStatusCheck( tf_filter_, this );
76
}
/*}}}*/
77
78
AmbientSoundDisplay::~AmbientSoundDisplay
()
/*{{{*/
79
{
80
// for( size_t i = 0; i < visuals_.size(); i++ )
81
// {
82
// delete visuals_[ i ];
83
// }
84
//
85
// delete tf_filter_;
86
}
/*}}}*/
87
88
// Clear the visuals by deleting their objects.
89
void
AmbientSoundDisplay::reset
()
90
{
91
MFDClass::reset();
92
visuals_
.clear();
93
}
94
95
/*{{{*/
96
// void AmbientSoundDisplay::clear()
97
// {
98
// for( size_t i = 0; i < visuals_.size(); i++ )
99
// {
100
// delete visuals_[ i ];
101
// visuals_[ i ] = NULL;
102
// }
103
// tf_filter_->clear();
104
// messages_received_ = 0;
105
// setStatus( rviz::status_levels::Warn, "Topic", "No messages received" );
106
// }/*}}}*/
107
108
// Set the current color and alpha values for each visual.
109
void
AmbientSoundDisplay::updateColorAndAlpha
()
/*{{{*/
110
{
111
float
alpha
=
alpha_property_
->getFloat();
112
Ogre::ColourValue color =
color_property_
->getOgreColor();
113
114
for
(
size_t
i = 0; i <
visuals_
.size(); i++ )
115
{
116
if
(
visuals_
[ i ] )
117
{
118
visuals_
[ i ]->setColor( color.r, color.g, color.b,
alpha
);
119
}
120
}
121
}
/*}}}*/
122
123
// Set the appearance of the line
124
void
AmbientSoundDisplay::updateAppearance
(){
/*{{{*/
125
float
width
=
width_property_
->getFloat();
126
float
scale
=
scale_property_
->getFloat();
127
float
bias =
bias_property_
->getFloat();
128
float
grad =
grad_property_
->getFloat();
129
130
for
(
size_t
i = 0; i <
visuals_
.size(); i++ )
131
{
132
if
(
visuals_
[ i ] )
133
{
134
visuals_
[ i ]->setWidth(
width
);
135
visuals_
[ i ]->setScale(
scale
);
136
visuals_
[ i ]->setBias ( bias );
137
visuals_
[ i ]->setGrad ( grad );
138
}
139
}
140
}
/*}}}*/
141
142
// Set the number of past visuals to show.
143
void
AmbientSoundDisplay::updateHistoryLength
(){
/*{{{*/
144
visuals_
.rset_capacity(
history_length_property_
->getInt());
145
}
/*}}}*/
146
147
bool
AmbientSoundDisplay::validateFloats
(
const
jsk_hark_msgs::HarkPower& msg )
148
{
149
std::vector<float>::const_iterator it =
msg
.powers.begin();
150
for
(; it <
msg
.powers.end(); ++it) {
151
if
(!
rviz::validateFloats
(*it)){
152
return
false
;
153
};
154
}
155
return
true
;
156
}
157
158
//void AmbientSoundDisplay::setHistoryLength( int length )[>{{{<]
159
//{
161
//if( length < 1 )
162
//{
163
//length = 1;
164
//}
166
//if( history_length_ == length )
167
//{
168
//return;
169
//}
170
172
//history_length_ = length;
173
//propertyChanged( history_length_property_ );
174
176
//std::vector<AmbientSoundVisual*> new_visuals( history_length_, (AmbientSoundVisual*)0 );
177
180
//size_t copy_len =
181
//(new_visuals.size() > visuals_.size()) ?
182
//visuals_.size() : new_visuals.size();
183
//for( size_t i = 0; i < copy_len; i++ )
184
//{
185
//int new_index = (messages_received_ - i) % new_visuals.size();
186
//int old_index = (messages_received_ - i) % visuals_.size();
187
//new_visuals[ new_index ] = visuals_[ old_index ];
188
//visuals_[ old_index ] = NULL;
189
//}
190
192
//for( size_t i = 0; i < visuals_.size(); i++ ) {
193
//delete visuals_[ i ];
194
//}
195
198
201
//visuals_.swap( new_visuals );
202
//}[>}}}<]
203
204
// When the "Fixed Frame" changes, we need to update our
205
// tf::MessageFilter and erase existing visuals.
206
//void AmbientSoundDisplay::fixedFrameChanged()[>{{{<]
207
//{
208
//tf_filter_->setTargetFrame( fixed_frame_ );
209
//clear();
210
//}[>}}}<]
211
212
// This is our callback to handle an incoming message.
213
void
AmbientSoundDisplay::processMessage
(
const
jsk_hark_msgs::HarkPower::ConstPtr& msg )
/*{{{*/
214
{
215
if
( !
validateFloats
( *
msg
))
216
{
217
setStatus
(
rviz::StatusProperty::Error
,
"Topic"
,
"Message contained invalid floating point values (nans or infs)"
);
218
return
;
219
}
220
221
// Here we call the rviz::FrameManager to get the transform from the
222
// fixed frame to the frame in the header of this Imu message. If
223
// it fails, we can't do anything else so we return.
224
Ogre::Quaternion orientation;
225
Ogre::Vector3 position;
226
if
( !
context_
->
getFrameManager
()->
getTransform
(
msg
->header.frame_id,
227
msg
->header.stamp,
228
position, orientation ))
229
{
230
ROS_DEBUG
(
"Error transforming from frame '%s' to frame '%s'"
,
231
msg
->header.frame_id.c_str(), qPrintable(
fixed_frame_
));
232
return
;
233
}
234
235
// We are keeping a circular buffer of visual pointers. This gets
236
// the next one, or creates and stores it if it was missing.
237
#if ROS_VERSION_MINIMUM(1,12,0)
238
std::shared_ptr<AmbientSoundVisual> visual;
239
#else
240
boost::shared_ptr<AmbientSoundVisual>
visual;
241
#endif
242
//AmbientSoundVisual* visual_ptr;
243
if
(
visuals_
.full())
244
{
245
visual =
visuals_
.front();
246
//visual.reset(visuals_.front());
247
//visual_ptr = visuals_.front();
248
//visual.reset(visual_ptr);
249
}
else
{
250
visual.reset(
new
AmbientSoundVisual
(
context_
->
getSceneManager
(),
scene_node_
));
251
}
252
253
// Now set or update the contents of the chosen visual.
254
visual->setMessage(
msg
);
255
visual->setFramePosition( position );
256
visual->setFrameOrientation( orientation );
257
258
float
alpha
=
alpha_property_
->getFloat();
259
Ogre::ColourValue color =
color_property_
->getOgreColor();
260
float
width
=
width_property_
->getFloat();
261
float
scale
=
scale_property_
->getFloat();
262
float
bias =
bias_property_
->getFloat();
263
float
grad =
grad_property_
->getFloat();
264
265
visual->setColor( color.r, color.g, color.b,
alpha
);
266
visual->setWidth(
width
);
267
visual->setScale(
scale
);
268
visual->setBias ( bias );
269
visual->setGrad ( grad );
270
271
visuals_
.push_back(visual);
272
}
/*}}}*/
273
274
}
// end namespace jsk_rviz_plugin
275
276
// Tell pluginlib about this class. It is important to do this in
277
// global scope, outside our package's namespace.
278
#include <
pluginlib/class_list_macros.h
>
279
PLUGINLIB_EXPORT_CLASS
(
jsk_rviz_plugins::AmbientSoundDisplay
,
rviz::Display
)
280
jsk_rviz_plugins::AmbientSoundDisplay::updateColorAndAlpha
void updateColorAndAlpha()
Definition:
ambient_sound_display.cpp:155
msg
msg
contact_state_marker.scale
scale
Definition:
contact_state_marker.py:91
boost::shared_ptr
rviz::StatusProperty::Error
Error
jsk_rviz_plugins::AmbientSoundDisplay::alpha_property_
rviz::FloatPropertyWPtr alpha_property_
Definition:
ambient_sound_display.h:107
jsk_rviz_plugins::AmbientSoundDisplay::onInitialize
virtual void onInitialize()
Definition:
ambient_sound_display.cpp:35
int_property.h
frame_manager.h
jsk_rviz_plugins::AmbientSoundDisplay::validateFloats
bool validateFloats(const jsk_hark_msgs::HarkPower &)
Definition:
ambient_sound_display_groovy.cpp:147
jsk_rviz_plugins::AmbientSoundDisplay::color_property_
rviz::ColorPropertyWPtr color_property_
Definition:
ambient_sound_display.h:105
jsk_rviz_plugins::AmbientSoundDisplay::history_length_property_
rviz::IntPropertyWPtr history_length_property_
Definition:
ambient_sound_display.h:108
validate_floats.h
rviz::Display::fixed_frame_
QString fixed_frame_
jsk_rviz_plugins::AmbientSoundDisplay::bias_property_
rviz::FloatPropertyWPtr bias_property_
Definition:
ambient_sound_display.h:111
rviz::validateFloats
bool validateFloats(const boost::array< T, N > &arr)
rviz::DisplayContext::getSceneManager
virtual Ogre::SceneManager * getSceneManager() const=0
float_property.h
rviz::ColorProperty
visualization_manager.h
rviz::Display
rviz::FloatProperty
class_list_macros.h
rviz::Display::setStatus
virtual void setStatus(StatusProperty::Level level, const QString &name, const QString &text)
jsk_rviz_plugins::AmbientSoundDisplay::visuals_
std::vector< AmbientSoundVisual * > visuals_
Definition:
ambient_sound_display.h:87
jsk_rviz_plugins::AmbientSoundDisplay
Definition:
ambient_sound_display.h:21
jsk_rviz_plugins::AmbientSoundDisplay::scene_node_
Ogre::SceneNode * scene_node_
Definition:
ambient_sound_display.h:90
ROS_DEBUG
#define ROS_DEBUG(...)
jsk_rviz_plugins::AmbientSoundDisplay::scale_property_
rviz::FloatPropertyWPtr scale_property_
Definition:
ambient_sound_display.h:110
ambient_sound_visual.h
jsk_rviz_plugins::AmbientSoundDisplay::width_property_
rviz::FloatPropertyWPtr width_property_
Definition:
ambient_sound_display.h:109
jsk_rviz_plugins::AmbientSoundVisual
Definition:
ambient_sound_visual.h:32
contact_state_marker.alpha
alpha
Definition:
contact_state_marker.py:90
rviz::DisplayContext::getFrameManager
virtual FrameManager * getFrameManager() const=0
width
width
ambient_sound_display_groovy.h
transform_listener.h
PLUGINLIB_EXPORT_CLASS
PLUGINLIB_EXPORT_CLASS(jsk_rviz_plugins::PictogramArrayDisplay, rviz::Display)
rviz::FrameManager::getTransform
bool getTransform(const Header &header, Ogre::Vector3 &position, Ogre::Quaternion &orientation)
rviz::Display::context_
DisplayContext * context_
jsk_rviz_plugins::AmbientSoundDisplay::reset
virtual void reset()
Definition:
ambient_sound_display.cpp:306
jsk_rviz_plugins::AmbientSoundDisplay::~AmbientSoundDisplay
virtual ~AmbientSoundDisplay()
Definition:
ambient_sound_display.cpp:60
jsk_rviz_plugins::AmbientSoundDisplay::AmbientSoundDisplay
AmbientSoundDisplay()
Definition:
ambient_sound_display.cpp:21
jsk_rviz_plugins::AmbientSoundDisplay::processMessage
void processMessage(const jsk_hark_msgs::HarkPower::ConstPtr &msg)
Definition:
ambient_sound_display_groovy.cpp:213
jsk_rviz_plugins::AmbientSoundDisplay::updateHistoryLength
void updateHistoryLength()
Definition:
ambient_sound_display_groovy.cpp:143
jsk_rviz_plugins::AmbientSoundDisplay::updateAppearance
void updateAppearance()
Definition:
ambient_sound_display_groovy.cpp:124
jsk_rviz_plugins::AmbientSoundDisplay::grad_property_
rviz::FloatPropertyWPtr grad_property_
Definition:
ambient_sound_display.h:112
jsk_rviz_plugins
Definition:
__init__.py:1
color_property.h
ros_topic_property.h
rviz::IntProperty
jsk_rviz_plugins
Author(s): Kei Okada
, Yohei Kakiuchi
, Shohei Fujii
, Ryohei Ueda
autogenerated on Fri Dec 13 2024 03:49:56