Tutorial_BlockOperations_corner.cpp
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1 #include <Eigen/Dense>
2 #include <iostream>
3 
4 using namespace std;
5 
6 int main()
7 {
8  Eigen::Matrix4f m;
9  m << 1, 2, 3, 4,
10  5, 6, 7, 8,
11  9, 10,11,12,
12  13,14,15,16;
13  cout << "m.leftCols(2) =" << endl << m.leftCols(2) << endl << endl;
14  cout << "m.bottomRows<2>() =" << endl << m.bottomRows<2>() << endl << endl;
15  m.topLeftCorner(1,3) = m.bottomRightCorner(3,1).transpose();
16  cout << "After assignment, m = " << endl << m << endl;
17 }
m
Matrix3f m
Definition: AngleAxis_mimic_euler.cpp:1
std
Definition: BFloat16.h:88
main
int main()
Definition: Tutorial_BlockOperations_corner.cpp:6


gtsam
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autogenerated on Fri Nov 1 2024 03:43:01