BFloat16.h
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1 /* Copyright 2017 The TensorFlow Authors. All Rights Reserved.
2 
3 Licensed under the Apache License, Version 2.0 (the "License");
4 you may not use this file except in compliance with the License.
5 You may obtain a copy of the License at
6 
7  http://www.apache.org/licenses/LICENSE-2.0
8 
9 Unless required by applicable law or agreed to in writing, software
10 distributed under the License is distributed on an "AS IS" BASIS,
11 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 See the License for the specific language governing permissions and
13 limitations under the License.
14 ==============================================================================*/
15 
16 #ifndef EIGEN_BFLOAT16_H
17 #define EIGEN_BFLOAT16_H
18 
19 #define BF16_PACKET_FUNCTION(PACKET_F, PACKET_BF16, METHOD) \
20  template <> \
21  EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED \
22  PACKET_BF16 METHOD<PACKET_BF16>(const PACKET_BF16& _x) { \
23  return F32ToBf16(METHOD<PACKET_F>(Bf16ToF32(_x))); \
24  }
25 
26 namespace Eigen {
27 
28 struct bfloat16;
29 
30 namespace bfloat16_impl {
31 
32 // Make our own __bfloat16_raw definition.
35  explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw(unsigned short raw) : value(raw) {}
36  unsigned short value;
37 };
38 
40 template <bool AssumeArgumentIsNormalOrInfinityOrZero>
42 // Forward declarations of template specializations, to avoid Visual C++ 2019 errors, saying:
43 // > error C2908: explicit specialization; 'float_to_bfloat16_rtne' has already been instantiated
44 template <>
46 template <>
49 
50 struct bfloat16_base : public __bfloat16_raw {
53 };
54 
55 } // namespace bfloat16_impl
56 
57 // Class definition.
59 
61 
63 
65 
67  : bfloat16_impl::bfloat16_base(bfloat16_impl::raw_uint16_to_bfloat16(b ? 0x3f80 : 0)) {}
68 
69  template<class T>
71  : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<internal::is_integral<T>::value>(static_cast<float>(val))) {}
72 
73  explicit EIGEN_DEVICE_FUNC bfloat16(float f)
74  : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<false>(f)) {}
75 
76  // Following the convention of numpy, converting between complex and
77  // float will lead to loss of imag value.
78  template<typename RealScalar>
79  explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(const std::complex<RealScalar>& val)
80  : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<false>(static_cast<float>(val.real()))) {}
81 
82  EIGEN_DEVICE_FUNC operator float() const { // NOLINT: Allow implicit conversion to float, because it is lossless.
84  }
85 };
86 } // namespace Eigen
87 
88 namespace std {
89 template<>
90 struct numeric_limits<Eigen::bfloat16> {
91  static const bool is_specialized = true;
92  static const bool is_signed = true;
93  static const bool is_integer = false;
94  static const bool is_exact = false;
95  static const bool has_infinity = true;
96  static const bool has_quiet_NaN = true;
97  static const bool has_signaling_NaN = true;
98  static const float_denorm_style has_denorm = std::denorm_absent;
99  static const bool has_denorm_loss = false;
100  static const std::float_round_style round_style = numeric_limits<float>::round_style;
101  static const bool is_iec559 = false;
102  static const bool is_bounded = true;
103  static const bool is_modulo = false;
104  static const int digits = 8;
105  static const int digits10 = 2;
106  static const int max_digits10 = 4;
107  static const int radix = 2;
108  static const int min_exponent = numeric_limits<float>::min_exponent;
109  static const int min_exponent10 = numeric_limits<float>::min_exponent10;
110  static const int max_exponent = numeric_limits<float>::max_exponent;
111  static const int max_exponent10 = numeric_limits<float>::max_exponent10;
112  static const bool traps = numeric_limits<float>::traps;
113  static const bool tinyness_before = numeric_limits<float>::tinyness_before;
114 
119  static Eigen::bfloat16 round_error() { return Eigen::bfloat16(0x3f00); }
124 };
125 
126 // If std::numeric_limits<T> is specialized, should also specialize
127 // std::numeric_limits<const T>, std::numeric_limits<volatile T>, and
128 // std::numeric_limits<const volatile T>
129 // https://stackoverflow.com/a/16519653/
130 template<>
131 struct numeric_limits<const Eigen::bfloat16> : numeric_limits<Eigen::bfloat16> {};
132 template<>
133 struct numeric_limits<volatile Eigen::bfloat16> : numeric_limits<Eigen::bfloat16> {};
134 template<>
135 struct numeric_limits<const volatile Eigen::bfloat16> : numeric_limits<Eigen::bfloat16> {};
136 } // namespace std
137 
138 namespace Eigen {
139 
140 namespace bfloat16_impl {
141 
142 // We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler,
143 // invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation
144 // of the functions, while the latter can only deal with one of them.
145 #if !defined(EIGEN_HAS_NATIVE_BF16) || (EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) // Emulate support for bfloat16 floats
146 
147 #if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC)
148 // We need to provide emulated *host-side* BF16 operators for clang.
149 #pragma push_macro("EIGEN_DEVICE_FUNC")
150 #undef EIGEN_DEVICE_FUNC
151 #if defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_NATIVE_BF16)
152 #define EIGEN_DEVICE_FUNC __host__
153 #else // both host and device need emulated ops.
154 #define EIGEN_DEVICE_FUNC __host__ __device__
155 #endif
156 #endif
157 
158 // Definitions for CPUs, mostly working through conversion
159 // to/from fp32.
160 
162  return bfloat16(float(a) + float(b));
163 }
165  return bfloat16(float(a) + static_cast<float>(b));
166 }
168  return bfloat16(static_cast<float>(a) + float(b));
169 }
171  return bfloat16(float(a) * float(b));
172 }
174  return bfloat16(float(a) - float(b));
175 }
177  return bfloat16(float(a) / float(b));
178 }
181  result.value = a.value ^ 0x8000;
182  return result;
183 }
185  a = bfloat16(float(a) + float(b));
186  return a;
187 }
189  a = bfloat16(float(a) * float(b));
190  return a;
191 }
193  a = bfloat16(float(a) - float(b));
194  return a;
195 }
197  a = bfloat16(float(a) / float(b));
198  return a;
199 }
201  a += bfloat16(1);
202  return a;
203 }
205  a -= bfloat16(1);
206  return a;
207 }
209  bfloat16 original_value = a;
210  ++a;
211  return original_value;
212 }
214  bfloat16 original_value = a;
215  --a;
216  return original_value;
217 }
219  return numext::equal_strict(float(a),float(b));
220 }
222  return numext::not_equal_strict(float(a), float(b));
223 }
225  return float(a) < float(b);
226 }
228  return float(a) <= float(b);
229 }
231  return float(a) > float(b);
232 }
234  return float(a) >= float(b);
235 }
236 
237 #if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC)
238 #pragma pop_macro("EIGEN_DEVICE_FUNC")
239 #endif
240 #endif // Emulate support for bfloat16 floats
241 
242 // Division by an index. Do it in full float precision to avoid accuracy
243 // issues in converting the denominator to bfloat16.
245  return bfloat16(static_cast<float>(a) / static_cast<float>(b));
246 }
247 
249  __bfloat16_raw output;
251  output.value = std::signbit(v) ? 0xFFC0: 0x7FC0;
252  return output;
253  }
254  const uint16_t* p = reinterpret_cast<const uint16_t*>(&v);
255 #if defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
256  output.value = p[0];
257 #else
258  output.value = p[1];
259 #endif
260  return output;
261 }
262 
264  return __bfloat16_raw(value);
265 }
266 
268  return bf.value;
269 }
270 
271 // float_to_bfloat16_rtne template specialization that does not make any
272 // assumption about the value of its function argument (ff).
273 template <>
275 #if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16))
276  // Nothing to do here
277 #else
278  __bfloat16_raw output;
279 
281  // If the value is a NaN, squash it to a qNaN with msb of fraction set,
282  // this makes sure after truncation we don't end up with an inf.
283  //
284  // qNaN magic: All exponent bits set + most significant bit of fraction
285  // set.
286  output.value = std::signbit(ff) ? 0xFFC0: 0x7FC0;
287  } else {
288  // Fast rounding algorithm that rounds a half value to nearest even. This
289  // reduces expected error when we convert a large number of floats. Here
290  // is how it works:
291  //
292  // Definitions:
293  // To convert a float 32 to bfloat16, a float 32 can be viewed as 32 bits
294  // with the following tags:
295  //
296  // Sign | Exp (8 bits) | Frac (23 bits)
297  // S EEEEEEEE FFFFFFLRTTTTTTTTTTTTTTT
298  //
299  // S: Sign bit.
300  // E: Exponent bits.
301  // F: First 6 bits of fraction.
302  // L: Least significant bit of resulting bfloat16 if we truncate away the
303  // rest of the float32. This is also the 7th bit of fraction
304  // R: Rounding bit, 8th bit of fraction.
305  // T: Sticky bits, rest of fraction, 15 bits.
306  //
307  // To round half to nearest even, there are 3 cases where we want to round
308  // down (simply truncate the result of the bits away, which consists of
309  // rounding bit and sticky bits) and two cases where we want to round up
310  // (truncate then add one to the result).
311  //
312  // The fast converting algorithm simply adds lsb (L) to 0x7fff (15 bits of
313  // 1s) as the rounding bias, adds the rounding bias to the input, then
314  // truncates the last 16 bits away.
315  //
316  // To understand how it works, we can analyze this algorithm case by case:
317  //
318  // 1. L = 0, R = 0:
319  // Expect: round down, this is less than half value.
320  //
321  // Algorithm:
322  // - Rounding bias: 0x7fff + 0 = 0x7fff
323  // - Adding rounding bias to input may create any carry, depending on
324  // whether there is any value set to 1 in T bits.
325  // - R may be set to 1 if there is a carry.
326  // - L remains 0.
327  // - Note that this case also handles Inf and -Inf, where all fraction
328  // bits, including L, R and Ts are all 0. The output remains Inf after
329  // this algorithm.
330  //
331  // 2. L = 1, R = 0:
332  // Expect: round down, this is less than half value.
333  //
334  // Algorithm:
335  // - Rounding bias: 0x7fff + 1 = 0x8000
336  // - Adding rounding bias to input doesn't change sticky bits but
337  // adds 1 to rounding bit.
338  // - L remains 1.
339  //
340  // 3. L = 0, R = 1, all of T are 0:
341  // Expect: round down, this is exactly at half, the result is already
342  // even (L=0).
343  //
344  // Algorithm:
345  // - Rounding bias: 0x7fff + 0 = 0x7fff
346  // - Adding rounding bias to input sets all sticky bits to 1, but
347  // doesn't create a carry.
348  // - R remains 1.
349  // - L remains 0.
350  //
351  // 4. L = 1, R = 1:
352  // Expect: round up, this is exactly at half, the result needs to be
353  // round to the next even number.
354  //
355  // Algorithm:
356  // - Rounding bias: 0x7fff + 1 = 0x8000
357  // - Adding rounding bias to input doesn't change sticky bits, but
358  // creates a carry from rounding bit.
359  // - The carry sets L to 0, creates another carry bit and propagate
360  // forward to F bits.
361  // - If all the F bits are 1, a carry then propagates to the exponent
362  // bits, which then creates the minimum value with the next exponent
363  // value. Note that we won't have the case where exponents are all 1,
364  // since that's either a NaN (handled in the other if condition) or inf
365  // (handled in case 1).
366  //
367  // 5. L = 0, R = 1, any of T is 1:
368  // Expect: round up, this is greater than half.
369  //
370  // Algorithm:
371  // - Rounding bias: 0x7fff + 0 = 0x7fff
372  // - Adding rounding bias to input creates a carry from sticky bits,
373  // sets rounding bit to 0, then create another carry.
374  // - The second carry sets L to 1.
375  //
376  // Examples:
377  //
378  // Exact half value that is already even:
379  // Input:
380  // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
381  // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
382  // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1000000000000000
383  //
384  // This falls into case 3. We truncate the rest of 16 bits and no
385  // carry is created into F and L:
386  //
387  // Output:
388  // Sign | Exp (8 bit) | Frac (first 7 bit)
389  // S E E E E E E E E F F F F F F L
390  // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
391  //
392  // Exact half value, round to next even number:
393  // Input:
394  // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
395  // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
396  // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1000000000000000
397  //
398  // This falls into case 4. We create a carry from R and T,
399  // which then propagates into L and F:
400  //
401  // Output:
402  // Sign | Exp (8 bit) | Frac (first 7 bit)
403  // S E E E E E E E E F F F F F F L
404  // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
405  //
406  //
407  // Max denormal value round to min normal value:
408  // Input:
409  // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
410  // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
411  // 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1111111111111111
412  //
413  // This falls into case 4. We create a carry from R and T,
414  // propagate into L and F, which then propagates into exponent
415  // bits:
416  //
417  // Output:
418  // Sign | Exp (8 bit) | Frac (first 7 bit)
419  // S E E E E E E E E F F F F F F L
420  // 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0
421  //
422  // Max normal value round to Inf:
423  // Input:
424  // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
425  // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
426  // 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1111111111111111
427  //
428  // This falls into case 4. We create a carry from R and T,
429  // propagate into L and F, which then propagates into exponent
430  // bits:
431  //
432  // Sign | Exp (8 bit) | Frac (first 7 bit)
433  // S E E E E E E E E F F F F F F L
434  // 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0
435 
436  // At this point, ff must be either a normal float, or +/-infinity.
437  output = float_to_bfloat16_rtne<true>(ff);
438  }
439  return output;
440 #endif
441 }
442 
443 // float_to_bfloat16_rtne template specialization that assumes that its function
444 // argument (ff) is either a normal floating point number, or +/-infinity, or
445 // zero. Used to improve the runtime performance of conversion from an integer
446 // type to bfloat16.
447 template <>
449 #if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16))
450  // Nothing to do here
451 #else
452  numext::uint32_t input = numext::bit_cast<numext::uint32_t>(ff);
453  __bfloat16_raw output;
454 
455  // Least significant bit of resulting bfloat.
456  numext::uint32_t lsb = (input >> 16) & 1;
457  numext::uint32_t rounding_bias = 0x7fff + lsb;
458  input += rounding_bias;
459  output.value = static_cast<numext::uint16_t>(input >> 16);
460  return output;
461 #endif
462 }
463 
465  float result = 0;
466  unsigned short* q = reinterpret_cast<unsigned short*>(&result);
467 #if defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
468  q[0] = h.value;
469 #else
470  q[1] = h.value;
471 #endif
472  return result;
473 }
474 // --- standard functions ---
475 
478  return (isinf)(float(a));
479 }
482  return (isnan)(float(a));
483 }
485  return !(isinf EIGEN_NOT_A_MACRO (a)) && !(isnan EIGEN_NOT_A_MACRO (a));
486 }
487 
490  result.value = a.value & 0x7FFF;
491  return result;
492 }
494  return bfloat16(::expf(float(a)));
495 }
497  return bfloat16(numext::expm1(float(a)));
498 }
500  return bfloat16(::logf(float(a)));
501 }
503  return bfloat16(numext::log1p(float(a)));
504 }
506  return bfloat16(::log10f(float(a)));
507 }
509  return bfloat16(static_cast<float>(EIGEN_LOG2E) * ::logf(float(a)));
510 }
512  return bfloat16(::sqrtf(float(a)));
513 }
515  return bfloat16(::powf(float(a), float(b)));
516 }
518  return bfloat16(::sinf(float(a)));
519 }
521  return bfloat16(::cosf(float(a)));
522 }
524  return bfloat16(::tanf(float(a)));
525 }
527  return bfloat16(::asinf(float(a)));
528 }
530  return bfloat16(::acosf(float(a)));
531 }
533  return bfloat16(::atanf(float(a)));
534 }
536  return bfloat16(::sinhf(float(a)));
537 }
539  return bfloat16(::coshf(float(a)));
540 }
542  return bfloat16(::tanhf(float(a)));
543 }
544 #if EIGEN_HAS_CXX11_MATH
546  return bfloat16(::asinhf(float(a)));
547 }
548 EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 acosh(const bfloat16& a) {
549  return bfloat16(::acoshf(float(a)));
550 }
551 EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 atanh(const bfloat16& a) {
552  return bfloat16(::atanhf(float(a)));
553 }
554 #endif
556  return bfloat16(::floorf(float(a)));
557 }
559  return bfloat16(::ceilf(float(a)));
560 }
562  return bfloat16(::rintf(float(a)));
563 }
565  return bfloat16(::roundf(float(a)));
566 }
568  return bfloat16(::fmodf(float(a), float(b)));
569 }
570 
572  const float f1 = static_cast<float>(a);
573  const float f2 = static_cast<float>(b);
574  return f2 < f1 ? b : a;
575 }
577  const float f1 = static_cast<float>(a);
578  const float f2 = static_cast<float>(b);
579  return f1 < f2 ? b : a;
580 }
581 
583  const float f1 = static_cast<float>(a);
584  const float f2 = static_cast<float>(b);
585  return bfloat16(::fminf(f1, f2));
586 }
588  const float f1 = static_cast<float>(a);
589  const float f2 = static_cast<float>(b);
590  return bfloat16(::fmaxf(f1, f2));
591 }
592 
593 #ifndef EIGEN_NO_IO
594 EIGEN_ALWAYS_INLINE std::ostream& operator << (std::ostream& os, const bfloat16& v) {
595  os << static_cast<float>(v);
596  return os;
597 }
598 #endif
599 
600 } // namespace bfloat16_impl
601 
602 namespace internal {
603 
604 template<>
605 struct random_default_impl<bfloat16, false, false>
606 {
607  static inline bfloat16 run(const bfloat16& x, const bfloat16& y)
608  {
609  return x + (y-x) * bfloat16(float(std::rand()) / float(RAND_MAX));
610  }
611  static inline bfloat16 run()
612  {
613  return run(bfloat16(-1.f), bfloat16(1.f));
614  }
615 };
616 
617 template<> struct is_arithmetic<bfloat16> { enum { value = true }; };
618 
619 } // namespace internal
620 
621 template<> struct NumTraits<Eigen::bfloat16>
622  : GenericNumTraits<Eigen::bfloat16>
623 {
624  enum {
625  IsSigned = true,
626  IsInteger = false,
627  IsComplex = false,
629  };
630 
633  }
635  return bfloat16_impl::raw_uint16_to_bfloat16(0x3D4D); // bfloat16(5e-2f);
636 
637  }
640  }
643  }
646  }
649  }
650 };
651 
652 } // namespace Eigen
653 
654 namespace Eigen {
655 namespace numext {
656 
657 template<>
659 bool (isnan)(const Eigen::bfloat16& h) {
660  return (bfloat16_impl::isnan)(h);
661 }
662 
663 template<>
665 bool (isinf)(const Eigen::bfloat16& h) {
666  return (bfloat16_impl::isinf)(h);
667 }
668 
669 template<>
671 bool (isfinite)(const Eigen::bfloat16& h) {
672  return (bfloat16_impl::isfinite)(h);
673 }
674 
675 template <>
676 EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::bfloat16 bit_cast<Eigen::bfloat16, uint16_t>(const uint16_t& src) {
678 }
679 
680 template <>
681 EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC uint16_t bit_cast<uint16_t, Eigen::bfloat16>(const Eigen::bfloat16& src) {
683 }
684 
685 } // namespace numext
686 } // namespace Eigen
687 
688 #if EIGEN_HAS_STD_HASH
689 namespace std {
690 template <>
691 struct hash<Eigen::bfloat16> {
693  return static_cast<std::size_t>(Eigen::numext::bit_cast<Eigen::numext::uint16_t>(a));
694  }
695 };
696 } // namespace std
697 #endif
698 
699 
700 #endif // EIGEN_BFLOAT16_H
Eigen::bfloat16_impl::operator<=
EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator<=(const bfloat16 &a, const bfloat16 &b)
Definition: BFloat16.h:227
EIGEN_DEVICE_FUNC
#define EIGEN_DEVICE_FUNC
Definition: Macros.h:976
Eigen::bfloat16_impl::round
EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 round(const bfloat16 &a)
Definition: BFloat16.h:564
Eigen
Namespace containing all symbols from the Eigen library.
Definition: jet.h:637
Eigen::bfloat16::bfloat16
EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(T val)
Definition: BFloat16.h:70
Eigen::bfloat16_impl::atan
EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 atan(const bfloat16 &a)
Definition: BFloat16.h:532
Eigen::bfloat16_impl::float_to_bfloat16_rtne< false >
EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne< false >(float ff)
Definition: BFloat16.h:274
Eigen::bfloat16_impl::__bfloat16_raw
Definition: BFloat16.h:33
test_constructor::f1
auto f1
Definition: testHybridNonlinearFactor.cpp:56
EIGEN_USING_STD
#define EIGEN_USING_STD(FUNC)
Definition: Macros.h:1185
Eigen::bfloat16_impl::operator>
EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator>(const bfloat16 &a, const bfloat16 &b)
Definition: BFloat16.h:230
Eigen::bfloat16_impl::expm1
EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 expm1(const bfloat16 &a)
Definition: BFloat16.h:496
Eigen::bfloat16_impl::abs
EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 abs(const bfloat16 &a)
Definition: BFloat16.h:488
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EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator+(const bfloat16 &a, const bfloat16 &b)
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autogenerated on Sun Dec 22 2024 04:11:12