CastProperties.hpp
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1 #pragma once
2 
3 #include <vector>
4 
8 
9 namespace dai {
10 
14 struct CastProperties : PropertiesSerializable<Properties, CastProperties> {
18  int numFramesPool = 4;
19 };
20 
21 DEPTHAI_SERIALIZE_EXT(CastProperties, numFramesPool, outputType, scale, offset);
22 
23 } // namespace dai
dai::RawImgFrame::Type::RAW8
@ RAW8
optional.hpp
dai::DEPTHAI_SERIALIZE_EXT
DEPTHAI_SERIALIZE_EXT(CameraSensorConfig, width, height, minFps, maxFps, fov, type)
dai::RawImgFrame::Type
Type
Definition: RawImgFrame.hpp:13
dai::CastProperties
Definition: CastProperties.hpp:14
dai::CastProperties::numFramesPool
int numFramesPool
Definition: CastProperties.hpp:18
RawImgFrame.hpp
dai::CastProperties::outputType
dai::RawImgFrame::Type outputType
Definition: CastProperties.hpp:15
tl::optional< float >
Properties.hpp
dai::PropertiesSerializable
Serializable properties.
Definition: Properties.hpp:16
dai::CastProperties::scale
tl::optional< float > scale
Definition: CastProperties.hpp:16
dai
Definition: CameraExposureOffset.hpp:6
dai::CastProperties::offset
tl::optional< float > offset
Definition: CastProperties.hpp:17


depthai
Author(s): Martin Peterlin
autogenerated on Sat Mar 22 2025 02:58:18