#include <hardware_interface.h>
Public Member Functions | |
Projector (DigitalOut &A, DigitalOut &B, DigitalOut &I, DigitalOut &M, DigitalOut &L0, DigitalOut &L1) | |
Public Attributes | |
ProjectorCommand | command_ |
std::string | name_ |
ProjectorState | state_ |
The PR2 has a textured-light projector for better stereo imaging. While this textured light improves the quality of 3D reconstruction from stereo images, it is not desirable to have the projector running for other imagers on PR2. The PR2's projector has a complicated system of controlling its state based on several external triggers.
The projector exposes its interface in two separate ways:
The ProjectorCommand class allows the projector board to be configured for a variety of operational modes.
The ProjectorState class reports on the current status of the projector board.
Definition at line 335 of file hardware_interface.h.
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inline |
Definition at line 338 of file hardware_interface.h.
ProjectorCommand pr2_hardware_interface::Projector::command_ |
Definition at line 341 of file hardware_interface.h.
std::string pr2_hardware_interface::Projector::name_ |
Definition at line 339 of file hardware_interface.h.
ProjectorState pr2_hardware_interface::Projector::state_ |
Definition at line 340 of file hardware_interface.h.