bool fixedRotation
Should this body be prevented from rotating? Useful for characters.
b2Fixture * CreateFixture(const b2FixtureDef *def)
A rigid body. These are created via b2World::CreateBody.
void SetLinearVelocity(const b2Vec2 &v)
const b2Vec2 & GetLinearVelocity() const
float angle
The world angle of the body in radians.