#include "b2_api.h"
#include "b2_math.h"
#include "b2_shape.h"
Go to the source code of this file.
The body type. static: zero mass, zero velocity, may be manually moved kinematic: zero mass, non-zero velocity set by user, moved by solver dynamic: positive mass, non-zero velocity determined by forces, moved by solver
Definition at line 43 of file b2_body.h.