#include "draw.h"
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include "imgui/imgui.h"
Go to the source code of this file.
◆ BUFFER_OFFSET
#define BUFFER_OFFSET |
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◆ sCheckGLError()
static void sCheckGLError |
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◆ sCreateShaderFromString()
static GLuint sCreateShaderFromString |
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◆ sCreateShaderProgram()
static GLuint sCreateShaderProgram |
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fs |
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◆ sPrintLog()
◆ g_camera
◆ g_debugDraw