Base callback class for distance queries. This class can be supersed by child classes to provide desired behaviors according to the application (e.g, only listing the potential CollisionObjects in collision). More...
#include <broadphase_callbacks.h>
Public Member Functions | |
virtual bool | distance (CollisionObject *o1, CollisionObject *o2, FCL_REAL &dist)=0 |
Distance evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true. More... | |
virtual void | init () |
Initialization of the callback before running the collision broadphase manager. More... | |
virtual bool | operator() (CollisionObject *o1, CollisionObject *o2, FCL_REAL &dist) |
Functor call associated to the distance operation. More... | |
Base callback class for distance queries. This class can be supersed by child classes to provide desired behaviors according to the application (e.g, only listing the potential CollisionObjects in collision).
Definition at line 73 of file broadphase_callbacks.h.
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pure virtual |
Distance evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true.
[in] | o1 | Collision object #1. |
[in] | o2 | Collision object #2. |
[out] | dist | Distance between the two collision geometries. |
Implemented in hpp::fcl::DistanceCallBackDefault, hpp::fcl::DistanceCallBackBaseWrapper, and DistanceCallBackDerived.
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inlinevirtual |
Initialization of the callback before running the collision broadphase manager.
Reimplemented in hpp::fcl::DistanceCallBackBaseWrapper.
Definition at line 76 of file broadphase_callbacks.h.
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inlinevirtual |
Functor call associated to the distance operation.
Definition at line 89 of file broadphase_callbacks.h.