Default distance callback to check collision between collision objects. More...
#include <default_broadphase_callbacks.h>
Public Member Functions | |
bool | distance (CollisionObject *o1, CollisionObject *o2, FCL_REAL &dist) |
Distance evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true. More... | |
virtual | ~DistanceCallBackDefault () |
Public Member Functions inherited from hpp::fcl::DistanceCallBackBase | |
virtual void | init () |
Initialization of the callback before running the collision broadphase manager. More... | |
virtual bool | operator() (CollisionObject *o1, CollisionObject *o2, FCL_REAL &dist) |
Functor call associated to the distance operation. More... | |
Public Attributes | |
DistanceData | data |
Default distance callback to check collision between collision objects.
Definition at line 195 of file default_broadphase_callbacks.h.
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inlinevirtual |
Definition at line 200 of file default_broadphase_callbacks.h.
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virtual |
Distance evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true.
[in] | o1 | Collision object #1. |
[in] | o2 | Collision object #2. |
[out] | dist | Distance between the two collision geometries. |
Implements hpp::fcl::DistanceCallBackBase.
Definition at line 88 of file default_broadphase_callbacks.cpp.
DistanceData hpp::fcl::DistanceCallBackDefault::data |
Definition at line 198 of file default_broadphase_callbacks.h.