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| hpp::fcl::details::BVH_SHAPE_DEFAULT_TO_ORIENTED (OBB) |
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| hpp::fcl::details::BVH_SHAPE_DEFAULT_TO_ORIENTED (RSS) |
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| hpp::fcl::details::BVH_SHAPE_DEFAULT_TO_ORIENTED (kIOS) |
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| hpp::fcl::details::BVH_SHAPE_DEFAULT_TO_ORIENTED (OBBRSS) |
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template<typename T_BVH > |
std::size_t | hpp::fcl::BVHCollide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result) |
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template<typename T_BVH > |
std::size_t | hpp::fcl::BVHCollide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const GJKSolver *, const CollisionRequest &request, CollisionResult &result) |
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template<> |
std::size_t | hpp::fcl::BVHCollide< kIOS > (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result) |
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template<> |
std::size_t | hpp::fcl::BVHCollide< OBB > (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result) |
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template<> |
std::size_t | hpp::fcl::BVHCollide< OBBRSS > (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result) |
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template<typename OrientedMeshCollisionTraversalNode , typename T_BVH > |
std::size_t | hpp::fcl::details::orientedMeshCollide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result) |
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