collision_common_distance_field.h
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34 
35 /* Author: E. Gil Jones */
36 
37 #ifndef MOVEIT_COLLISION_DETECTION_DISTANCE_FIELD_COLLISION_COMMON_
38 #define MOVEIT_COLLISION_DETECTION_DISTANCE_FIELD_COLLISION_COMMON_
39 
45 
46 namespace collision_detection
47 {
48 MOVEIT_CLASS_FORWARD(GroupStateRepresentation);
49 MOVEIT_CLASS_FORWARD(DistanceFieldCacheEntry);
50 
58 {
60 
63  {
65  for (unsigned int i = 0; i < gsr.link_body_decompositions_.size(); i++)
66  {
67  if (gsr.link_body_decompositions_[i])
68  {
70  }
71  }
72 
74 
76  for (unsigned int i = 0; i < gsr.attached_body_decompositions_.size(); i++)
77  {
79  }
80  gradients_ = gsr.gradients_;
81  }
82 
84  DistanceFieldCacheEntryConstPtr dfce_;
85 
90  std::vector<PosedBodySphereDecompositionPtr> link_body_decompositions_;
91 
94  std::vector<PosedBodySphereDecompositionVectorPtr> attached_body_decompositions_;
95 
97  std::vector<PosedDistanceFieldPtr> link_distance_fields_;
98 
102  std::vector<GradientInfo> gradients_;
103 };
104 
112 {
114 
116  std::string group_name_;
118  robot_state::RobotStatePtr state_;
123  std::vector<unsigned int> state_check_indices_;
128  std::vector<double> state_values_;
129  /* the acm used when generating this dfce. This dfce cannot be used to check
130  * collisions with a different acm. */
134  distance_field::DistanceFieldPtr distance_field_;
137  GroupStateRepresentationPtr pregenerated_group_state_representation_;
141  std::vector<std::string> link_names_;
143  std::vector<bool> link_has_geometry_;
149  std::vector<unsigned int> link_body_indices_;
152  std::vector<unsigned int> link_state_indices_;
154  std::vector<std::string> attached_body_names_;
157  std::vector<unsigned int> attached_body_link_state_indices_;
160  std::vector<bool> self_collision_enabled_;
166  std::vector<std::vector<bool>> intra_group_collision_enabled_;
167 };
168 
169 BodyDecompositionConstPtr getBodyDecompositionCacheEntry(const shapes::ShapeConstPtr& shape, double resolution);
170 
171 PosedBodyPointDecompositionVectorPtr getCollisionObjectPointDecomposition(const collision_detection::World::Object& obj,
172  double resolution);
173 
174 PosedBodySphereDecompositionVectorPtr getAttachedBodySphereDecomposition(const robot_state::AttachedBody* att,
175  double resolution);
176 
177 PosedBodyPointDecompositionVectorPtr getAttachedBodyPointDecomposition(const robot_state::AttachedBody* att,
178  double resolution);
179 
180 void getBodySphereVisualizationMarkers(GroupStateRepresentationPtr& gsr, std::string reference_frame,
181  visualization_msgs::MarkerArray& body_marker_array);
182 }
183 #endif
PosedBodySphereDecompositionVectorPtr getAttachedBodySphereDecomposition(const robot_state::AttachedBody *att, double resolution)
std::vector< PosedBodySphereDecompositionPtr > link_body_decompositions_
GroupStateRepresentation(const GroupStateRepresentation &gsr)
void getBodySphereVisualizationMarkers(GroupStateRepresentationPtr &gsr, std::string reference_frame, visualization_msgs::MarkerArray &body_marker_array)
EIGEN_MAKE_ALIGNED_OPERATOR_NEW std::string group_name_
MOVEIT_CLASS_FORWARD(AllowedCollisionMatrix)
BodyDecompositionConstPtr getBodyDecompositionCacheEntry(const shapes::ShapeConstPtr &shape, double resolution)
std::vector< std::vector< bool > > intra_group_collision_enabled_
Generic interface to collision detection.
PosedBodyPointDecompositionVectorPtr getAttachedBodyPointDecomposition(const robot_state::AttachedBody *att, double resolution)
A representation of an object.
Definition: world.h:80
static const double resolution
Definition of a structure for the allowed collision matrix. All elements in the collision world are r...
ROS/KDL based interface for the inverse kinematics of the PR2 arm.
PosedBodyPointDecompositionVectorPtr getCollisionObjectPointDecomposition(const collision_detection::World::Object &obj, double resolution)
std::vector< PosedBodySphereDecompositionVectorPtr > attached_body_decompositions_
std::vector< PosedDistanceFieldPtr > link_distance_fields_
Object defining bodies that can be attached to robot links. This is useful when handling objects pick...
Definition: attached_body.h:56
collision_detection::AllowedCollisionMatrix acm_
std::shared_ptr< const Shape > ShapeConstPtr


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Wed Jul 10 2019 04:03:04