Compute the motion bound for a bounding volume, given the closest direction n between two query objects. More...
#include <bv_motion_bound_visitor.h>
| Public Member Functions | |
| virtual S | visit (const InterpMotion< S > &motion) const =0 | 
| virtual S | visit (const MotionBase< S > &motion) const =0 | 
| virtual S | visit (const ScrewMotion< S > &motion) const =0 | 
| virtual S | visit (const SplineMotion< S > &motion) const =0 | 
| virtual S | visit (const TranslationMotion< S > &motion) const =0 | 
Compute the motion bound for a bounding volume, given the closest direction n between two query objects.
Definition at line 62 of file bv_motion_bound_visitor.h.
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 | pure virtual | 
Implemented in fcl::TBVMotionBoundVisitor< BV >.
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 | pure virtual | 
Implemented in fcl::TBVMotionBoundVisitor< BV >.
| 
 | pure virtual | 
Implemented in fcl::TBVMotionBoundVisitor< BV >.
| 
 | pure virtual | 
Implemented in fcl::TBVMotionBoundVisitor< BV >.
| 
 | pure virtual | 
Implemented in fcl::TBVMotionBoundVisitor< BV >.