17 #ifndef TANGO_GL_RENDERER_VIDEO_OVERLAY_H_ 18 #define TANGO_GL_RENDERER_VIDEO_OVERLAY_H_ 39 #endif // TANGO_GL_RENDERER_VIDEO_OVERLAY_H_ GLuint GetTextureId() const
void SetTextureId(GLuint texture_id)
GLuint vertex_buffers_[3]
void Render(const glm::mat4 &projection_mat, const glm::mat4 &view_mat) const
GLuint attrib_texture_coords_