26 position_(0.0
f, 0.0
f, 0.0
f),
27 rotation_(1.0
f, 0.0
f, 0.0
f, 0.0
f),
28 scale_(1.0
f, 1.0
f, 1.0
f) {
75 trans_mat = parent_mat * trans_mat;
GLM_FUNC_DECL detail::tmat4x4< T, P > mat4_cast(detail::tquat< T, P > const &x)
GLM_FUNC_DECL detail::tquat< T, P > rotation(detail::tvec3< T, P > const &orig, detail::tvec3< T, P > const &dest)
void DecomposeMatrix(const glm::mat4 &transform_mat, glm::vec3 &translation, glm::quat &rotation, glm::vec3 &scale)