Base typedef | RobotDynamics::Math::SpatialVector | |
changeFrame(ReferenceFramePtr desiredFrame) | RobotDynamics::FrameObject | virtual |
changeFrameAndCopy(ReferenceFramePtr referenceFrame) const | RobotDynamics::Math::SpatialForce | inline |
checkReferenceFramesMatch(const FrameObject *frameObject) const | RobotDynamics::FrameObject | inline |
checkReferenceFramesMatch(FrameObject *frameObject) const | RobotDynamics::FrameObject | inline |
ForceVector(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::ForceVector | inline |
ForceVector() | RobotDynamics::Math::ForceVector | inline |
ForceVector(const double mx, const double my, const double mz, const double fx, const double fy, const double fz) | RobotDynamics::Math::ForceVector | inline |
FrameObject(ReferenceFramePtr referenceFrame) | RobotDynamics::FrameObject | inlineexplicit |
fx() | RobotDynamics::Math::ForceVector | inline |
fx() const | RobotDynamics::Math::ForceVector | inline |
fy() | RobotDynamics::Math::ForceVector | inline |
fy() const | RobotDynamics::Math::ForceVector | inline |
fz() | RobotDynamics::Math::ForceVector | inline |
fz() const | RobotDynamics::Math::ForceVector | inline |
getAngularPart() const | RobotDynamics::Math::SpatialVector | inline |
getFramedAngularPart() const | RobotDynamics::Math::SpatialForce | inline |
getFramedLinearPart() const | RobotDynamics::Math::SpatialForce | inline |
getLinearPart() const | RobotDynamics::Math::SpatialVector | inline |
getReferenceFrame() const | RobotDynamics::FrameObject | inline |
getTransformableGeometricObject() | RobotDynamics::Math::SpatialForce | inlinevirtual |
mx() | RobotDynamics::Math::ForceVector | inline |
mx() const | RobotDynamics::Math::ForceVector | inline |
my() | RobotDynamics::Math::ForceVector | inline |
my() const | RobotDynamics::Math::ForceVector | inline |
mz() | RobotDynamics::Math::ForceVector | inline |
mz() const | RobotDynamics::Math::ForceVector | inline |
operator*=(double scale) | RobotDynamics::Math::SpatialForce | inline |
operator+=(const SpatialForce &f) | RobotDynamics::Math::SpatialForce | inline |
RobotDynamics::Math::ForceVector::operator+=(const ForceVector &v) | RobotDynamics::Math::ForceVector | inline |
operator-=(const SpatialForce &f) | RobotDynamics::Math::SpatialForce | inline |
operator=(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::ForceVector | inline |
referenceFrame | RobotDynamics::FrameObject | protected |
set(const ForceVector &f) | RobotDynamics::Math::ForceVector | inline |
RobotDynamics::Math::SpatialVector::set(const double &v0, const double &v1, const double &v2, const double &v3, const double &v4, const double &v5) | RobotDynamics::Math::SpatialVector | inline |
RobotDynamics::Math::SpatialVector::set(const Vector3d &angularPart, const Vector3d &linearPart) | RobotDynamics::Math::SpatialVector | inline |
setAngularPart(const Vector3d &v) | RobotDynamics::Math::SpatialVector | inline |
setIncludingFrame(ReferenceFramePtr referenceFrame, const SpatialVector &v) | RobotDynamics::Math::SpatialForce | inline |
setIncludingFrame(ReferenceFramePtr referenceFrame, double wx, double wy, double wz, double vx, double vy, double vz) | RobotDynamics::Math::SpatialForce | inline |
setIncludingFrame(ReferenceFramePtr referenceFrame, const Vector3d &m, const Vector3d &f) | RobotDynamics::Math::SpatialForce | inline |
setLinearPart(const Vector3d &v) | RobotDynamics::Math::SpatialVector | inline |
setReferenceFrame(ReferenceFramePtr frame) | RobotDynamics::FrameObject | inline |
SpatialForce() | RobotDynamics::Math::SpatialForce | inline |
SpatialForce(ReferenceFramePtr referenceFrame) | RobotDynamics::Math::SpatialForce | inlineexplicit |
SpatialForce(ReferenceFramePtr referenceFrame, const double mx, const double my, const double mz, const double fx, const double fy, const double fz) | RobotDynamics::Math::SpatialForce | inline |
SpatialForce(ReferenceFramePtr referenceFrame, const Vector3d &m, const Vector3d f) | RobotDynamics::Math::SpatialForce | inline |
SpatialForce(const SpatialForce &spatialForce) | RobotDynamics::Math::SpatialForce | inline |
SpatialForce(ReferenceFramePtr referenceFrame, const SpatialVector &spatialVector) | RobotDynamics::Math::SpatialForce | inline |
SpatialVector(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::SpatialVector | inline |
SpatialVector() | RobotDynamics::Math::SpatialVector | inline |
SpatialVector(const double &v0, const double &v1, const double &v2, const double &v3, const double &v4, const double &v5) | RobotDynamics::Math::SpatialVector | inline |
toForceVector() const | RobotDynamics::Math::SpatialForce | inline |
toSpatialVector() const | RobotDynamics::Math::ForceVector | inline |
transform(const SpatialTransform &X) | RobotDynamics::Math::ForceVector | inlinevirtual |
transform_copy(const SpatialTransform &X) const | RobotDynamics::Math::ForceVector | inline |
~FrameObject() | RobotDynamics::FrameObject | inlinevirtual |