RobotDynamics::Math::SpatialAcceleration Member List

This is the complete list of members for RobotDynamics::Math::SpatialAcceleration, including all inherited members.

Base typedefRobotDynamics::Math::SpatialVector
baseFrameRobotDynamics::Math::SpatialMotionprotected
bodyFrameRobotDynamics::Math::SpatialMotionprotected
changeFrame(ReferenceFramePtr desiredFrame)RobotDynamics::FrameObjectvirtual
changeFrameAndCopy(ReferenceFramePtr referenceFrame) const RobotDynamics::Math::SpatialMotioninline
changeFrameWithRelativeMotion(ReferenceFramePtr newFrame, SpatialMotion twistOfCurrentFrameWithRespectToNewFrame, const SpatialMotion &twistOfBodyWrtBaseExpressedInCurrent)RobotDynamics::Math::SpatialAcceleration
checkReferenceFramesMatch(const FrameObject *frameObject) const RobotDynamics::FrameObjectinline
checkReferenceFramesMatch(FrameObject *frameObject) const RobotDynamics::FrameObjectinline
cross(const MotionVector &v)RobotDynamics::Math::MotionVector
cross(const ForceVector &v)RobotDynamics::Math::MotionVector
crossf()RobotDynamics::Math::MotionVectorinline
crossm()RobotDynamics::Math::MotionVectorinline
FrameObject(ReferenceFramePtr referenceFrame)RobotDynamics::FrameObjectinlineexplicit
getAngularPart() const RobotDynamics::Math::SpatialVectorinline
getBaseFrame() const RobotDynamics::Math::SpatialMotioninline
getBodyFrame() const RobotDynamics::Math::SpatialMotioninline
getFramedAngularPart() const RobotDynamics::Math::SpatialMotioninline
getFramedLinearPart() const RobotDynamics::Math::SpatialMotioninline
getLinearPart() const RobotDynamics::Math::SpatialVectorinline
getReferenceFrame() const RobotDynamics::FrameObjectinline
getTransformableGeometricObject()RobotDynamics::Math::SpatialMotioninlinevirtual
MotionVector(const Eigen::MatrixBase< OtherDerived > &other)RobotDynamics::Math::MotionVectorinline
MotionVector()RobotDynamics::Math::MotionVectorinline
MotionVector(const double v0, const double v1, const double v2, const double v3, const double v4, const double v5)RobotDynamics::Math::MotionVectorinline
operator%=(const SpatialMotion &v)RobotDynamics::Math::SpatialMotion
RobotDynamics::Math::MotionVector::operator%=(const MotionVector &v)RobotDynamics::Math::MotionVectorinline
RobotDynamics::Math::MotionVector::operator%=(const ForceVector &v)RobotDynamics::Math::MotionVectorinline
operator+=(const SpatialAcceleration &vector)RobotDynamics::Math::SpatialAcceleration
RobotDynamics::Math::SpatialMotion::operator+=(const SpatialMotion &v)RobotDynamics::Math::SpatialMotion
RobotDynamics::Math::MotionVector::operator+=(const MotionVector &v)RobotDynamics::Math::MotionVectorinline
operator-=(const SpatialAcceleration &vector)RobotDynamics::Math::SpatialAcceleration
RobotDynamics::Math::SpatialMotion::operator-=(const SpatialMotion &v)RobotDynamics::Math::SpatialMotion
operator=(const SpatialMotion &other)RobotDynamics::Math::SpatialMotioninline
RobotDynamics::Math::MotionVector::operator=(const MotionVector &other)RobotDynamics::Math::MotionVectorinline
RobotDynamics::Math::SpatialVector::operator=(const Eigen::MatrixBase< OtherDerived > &other)RobotDynamics::Math::SpatialVectorinline
referenceFrameRobotDynamics::FrameObjectprotected
set(const MotionVector &v)RobotDynamics::Math::MotionVectorinline
RobotDynamics::Math::SpatialVector::set(const double &v0, const double &v1, const double &v2, const double &v3, const double &v4, const double &v5)RobotDynamics::Math::SpatialVectorinline
RobotDynamics::Math::SpatialVector::set(const Vector3d &angularPart, const Vector3d &linearPart)RobotDynamics::Math::SpatialVectorinline
setAngularPart(const Vector3d &v)RobotDynamics::Math::SpatialVectorinline
setBaseFrame(ReferenceFramePtr referenceFrame)RobotDynamics::Math::SpatialMotioninline
setBodyFrame(ReferenceFramePtr referenceFrame)RobotDynamics::Math::SpatialMotioninline
setIncludingFrame(ReferenceFramePtr referenceFrame, const SpatialVector &v)RobotDynamics::Math::SpatialMotioninline
setIncludingFrame(ReferenceFramePtr referenceFrame, double wx, double wy, double wz, double vx, double vy, double vz)RobotDynamics::Math::SpatialMotioninline
setLinearPart(const Vector3d &v)RobotDynamics::Math::SpatialVectorinline
setReferenceFrame(ReferenceFramePtr frame)RobotDynamics::FrameObjectinline
SpatialAcceleration()RobotDynamics::Math::SpatialAccelerationinline
SpatialAcceleration(ReferenceFramePtr bodyFrame, ReferenceFramePtr baseFrame, ReferenceFramePtr expressedInFrame, const double wx, const double wy, const double wz, const double vx, const double vy, const double vz)RobotDynamics::Math::SpatialAccelerationinline
SpatialAcceleration(ReferenceFramePtr bodyFrame, ReferenceFramePtr baseFrame, ReferenceFramePtr expressedInFrame, const Vector3d &w, const Vector3d v)RobotDynamics::Math::SpatialAccelerationinline
SpatialAcceleration(ReferenceFramePtr bodyFrame, ReferenceFramePtr baseFrame, ReferenceFramePtr expressedInFrame, const SpatialVector &v)RobotDynamics::Math::SpatialAccelerationinline
SpatialAcceleration(const SpatialAcceleration &spatialAcceleration)RobotDynamics::Math::SpatialAccelerationinline
SpatialMotion()RobotDynamics::Math::SpatialMotioninline
SpatialMotion(ReferenceFramePtr bodyFrame, ReferenceFramePtr baseFrame, ReferenceFramePtr expressedInFrame, const double wx, const double wy, const double wz, const double vx, const double vy, const double vz)RobotDynamics::Math::SpatialMotioninline
SpatialMotion(ReferenceFramePtr bodyFrame, ReferenceFramePtr baseFrame, ReferenceFramePtr expressedInFrame, const Vector3d &w, const Vector3d v)RobotDynamics::Math::SpatialMotioninline
SpatialMotion(ReferenceFramePtr bodyFrame, ReferenceFramePtr baseFrame, ReferenceFramePtr expressedInFrame, const SpatialVector &v)RobotDynamics::Math::SpatialMotioninline
SpatialMotion(const SpatialMotion &spatialMotion)RobotDynamics::Math::SpatialMotioninline
SpatialVector(const Eigen::MatrixBase< OtherDerived > &other)RobotDynamics::Math::SpatialVectorinline
SpatialVector()RobotDynamics::Math::SpatialVectorinline
SpatialVector(const double &v0, const double &v1, const double &v2, const double &v3, const double &v4, const double &v5)RobotDynamics::Math::SpatialVectorinline
toMotionVector() const RobotDynamics::Math::SpatialMotioninline
toSpatialVector() const RobotDynamics::Math::MotionVectorinline
transform(const SpatialTransform &X)RobotDynamics::Math::MotionVectorinlinevirtual
transform_copy(const SpatialTransform &X) const RobotDynamics::Math::MotionVectorinline
vx()RobotDynamics::Math::MotionVectorinline
vx() const RobotDynamics::Math::MotionVectorinline
vy()RobotDynamics::Math::MotionVectorinline
vy() const RobotDynamics::Math::MotionVectorinline
vz()RobotDynamics::Math::MotionVectorinline
vz() const RobotDynamics::Math::MotionVectorinline
wx()RobotDynamics::Math::MotionVectorinline
wx() const RobotDynamics::Math::MotionVectorinline
wy()RobotDynamics::Math::MotionVectorinline
wy() const RobotDynamics::Math::MotionVectorinline
wz()RobotDynamics::Math::MotionVectorinline
wz() const RobotDynamics::Math::MotionVectorinline
~FrameObject()RobotDynamics::FrameObjectinlinevirtual


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autogenerated on Tue Apr 20 2021 02:25:28