| Base typedef | RobotDynamics::Math::Vector3d | |
| changeFrame(ReferenceFramePtr desiredFrame) | RobotDynamics::FrameObject | virtual |
| changeFrameAndCopy(ReferenceFramePtr referenceFrame) const | RobotDynamics::Math::FrameVector | inline |
| checkReferenceFramesMatch(const FrameObject *frameObject) const | RobotDynamics::FrameObject | inline |
| checkReferenceFramesMatch(FrameObject *frameObject) const | RobotDynamics::FrameObject | inline |
| cross(const FrameVector &vector) const | RobotDynamics::Math::FrameVector | inline |
| cross(const Vector3d &vector) const | RobotDynamics::Math::FrameVector | inline |
| dot(const FrameVector &frameVector) const | RobotDynamics::Math::FrameVector | inline |
| FrameObject(ReferenceFramePtr referenceFrame) | RobotDynamics::FrameObject | inlineexplicit |
| FrameVector() | RobotDynamics::Math::FrameVector | inline |
| FrameVector(ReferenceFramePtr referenceFrame) | RobotDynamics::Math::FrameVector | inlineexplicit |
| FrameVector(ReferenceFramePtr referenceFrame, const double &x, const double &y, const double &z) | RobotDynamics::Math::FrameVector | inline |
| FrameVector(ReferenceFramePtr referenceFrame, const Eigen::Vector3d &vector) | RobotDynamics::Math::FrameVector | inline |
| getAngleBetweenVectors(const FrameVector &frameVector) const | RobotDynamics::Math::FrameVector | inline |
| getReferenceFrame() const | RobotDynamics::FrameObject | inline |
| getTransformableGeometricObject() | RobotDynamics::Math::FrameVector | inlinevirtual |
| operator*=(const T scale) | RobotDynamics::Math::FrameVector | inline |
| operator+=(const Vector3d &v) | RobotDynamics::Math::FrameVector | inline |
| operator+=(const FrameVector &v) | RobotDynamics::Math::FrameVector | inline |
| operator-=(const Vector3d &v) | RobotDynamics::Math::FrameVector | inline |
| operator-=(const FrameVector &v) | RobotDynamics::Math::FrameVector | inline |
| operator=(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::Vector3d | inline |
| referenceFrame | RobotDynamics::FrameObject | protected |
| set(const Eigen::Vector3d &v) | RobotDynamics::Math::Vector3d | inline |
| set(const double &v0, const double &v1, const double &v2) | RobotDynamics::Math::Vector3d | inline |
| setIncludingFrame(const double x, const double y, const double z, ReferenceFramePtr referenceFrame) | RobotDynamics::Math::FrameVector | inline |
| setIncludingFrame(const Eigen::Vector3d &vector, ReferenceFramePtr referenceFrame) | RobotDynamics::Math::FrameVector | inline |
| setReferenceFrame(ReferenceFramePtr frame) | RobotDynamics::FrameObject | inline |
| setToZero() | RobotDynamics::Math::FrameVector | inline |
| transform(const RobotDynamics::Math::SpatialTransform &X) | RobotDynamics::Math::Vector3d | inlinevirtual |
| transform_copy(const RobotDynamics::Math::SpatialTransform &X) const | RobotDynamics::Math::Vector3d | inline |
| vec() const | RobotDynamics::Math::FrameVector | inline |
| Vector3d(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::Vector3d | inline |
| Vector3d() | RobotDynamics::Math::Vector3d | inline |
| Vector3d(const double &v0, const double &v1, const double &v2) | RobotDynamics::Math::Vector3d | inline |
| ~FrameObject() | RobotDynamics::FrameObject | inlinevirtual |
| ~FrameVector() | RobotDynamics::Math::FrameVector | inlinevirtual |