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IMETHOD doubleVel | KDL::addDelta (const doubleVel &a, const doubleVel &da, double dt=1.0) |
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IMETHOD VectorVel | KDL::addDelta (const VectorVel &a, const VectorVel &da, double dt=1.0) |
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IMETHOD RotationVel | KDL::addDelta (const RotationVel &a, const VectorVel &da, double dt=1.0) |
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IMETHOD FrameVel | KDL::addDelta (const FrameVel &a, const TwistVel &da, double dt=1.0) |
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IMETHOD doubleVel | KDL::diff (const doubleVel &a, const doubleVel &b, double dt=1.0) |
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IMETHOD VectorVel | KDL::diff (const VectorVel &a, const VectorVel &b, double dt=1.0) |
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IMETHOD VectorVel | KDL::diff (const RotationVel &a, const RotationVel &b, double dt=1.0) |
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IMETHOD TwistVel | KDL::diff (const FrameVel &a, const FrameVel &b, double dt=1.0) |
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IMETHOD doubleVel | KDL::dot (const VectorVel &lhs, const VectorVel &rhs) |
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IMETHOD doubleVel | KDL::dot (const VectorVel &lhs, const Vector &rhs) |
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IMETHOD doubleVel | KDL::dot (const Vector &lhs, const VectorVel &rhs) |
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IMETHOD bool | KDL::Equal (const VectorVel &r1, const VectorVel &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const Vector &r1, const VectorVel &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const VectorVel &r1, const Vector &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const RotationVel &r1, const RotationVel &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const Rotation &r1, const RotationVel &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const RotationVel &r1, const Rotation &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const FrameVel &r1, const FrameVel &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const Frame &r1, const FrameVel &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const FrameVel &r1, const Frame &r2, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const TwistVel &a, const TwistVel &b, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const Twist &a, const TwistVel &b, double eps=epsilon) |
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IMETHOD bool | KDL::Equal (const TwistVel &a, const Twist &b, double eps=epsilon) |
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bool | KDL::operator!= (const FrameVel &r1, const FrameVel &r2) |
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bool | KDL::operator!= (const Frame &r1, const FrameVel &r2) |
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bool | KDL::operator!= (const FrameVel &r1, const Frame &r2) |
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bool | KDL::operator!= (const VectorVel &r1, const VectorVel &r2) |
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bool | KDL::operator!= (const Vector &r1, const VectorVel &r2) |
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bool | KDL::operator!= (const VectorVel &r1, const Vector &r2) |
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bool | KDL::operator!= (const RotationVel &r1, const RotationVel &r2) |
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bool | KDL::operator!= (const Rotation &r1, const RotationVel &r2) |
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bool | KDL::operator!= (const RotationVel &r1, const Rotation &r2) |
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bool | KDL::operator!= (const TwistVel &a, const TwistVel &b) |
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bool | KDL::operator!= (const Twist &r1, const TwistVel &r2) |
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bool | KDL::operator!= (const TwistVel &r1, const Twist &r2) |
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FrameVel | KDL::operator* (const FrameVel &lhs, const FrameVel &rhs) |
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FrameVel | KDL::operator* (const FrameVel &lhs, const Frame &rhs) |
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FrameVel | KDL::operator* (const Frame &lhs, const FrameVel &rhs) |
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RotationVel | KDL::operator* (const RotationVel &r1, const RotationVel &r2) |
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RotationVel | KDL::operator* (const Rotation &r1, const RotationVel &r2) |
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RotationVel | KDL::operator* (const RotationVel &r1, const Rotation &r2) |
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VectorVel | KDL::operator* (const VectorVel &r1, const VectorVel &r2) |
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VectorVel | KDL::operator* (const VectorVel &r1, const Vector &r2) |
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VectorVel | KDL::operator* (const Vector &r1, const VectorVel &r2) |
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VectorVel | KDL::operator* (double r1, const VectorVel &r2) |
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VectorVel | KDL::operator* (const VectorVel &r1, double r2) |
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VectorVel | KDL::operator* (const doubleVel &r1, const VectorVel &r2) |
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VectorVel | KDL::operator* (const VectorVel &r2, const doubleVel &r1) |
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VectorVel | KDL::operator* (const Rotation &R, const VectorVel &x) |
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TwistVel | KDL::operator* (const TwistVel &lhs, double rhs) |
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TwistVel | KDL::operator* (double lhs, const TwistVel &rhs) |
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TwistVel | KDL::operator* (const TwistVel &lhs, const doubleVel &rhs) |
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TwistVel | KDL::operator* (const doubleVel &lhs, const TwistVel &rhs) |
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VectorVel | KDL::operator+ (const VectorVel &r1, const VectorVel &r2) |
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VectorVel | KDL::operator+ (const VectorVel &r1, const Vector &r2) |
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VectorVel | KDL::operator+ (const Vector &r1, const VectorVel &r2) |
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TwistVel | KDL::operator+ (const TwistVel &lhs, const TwistVel &rhs) |
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VectorVel | KDL::operator- (const VectorVel &r1, const VectorVel &r2) |
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VectorVel | KDL::operator- (const VectorVel &r1, const Vector &r2) |
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VectorVel | KDL::operator- (const Vector &r1, const VectorVel &r2) |
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VectorVel | KDL::operator- (const VectorVel &r) |
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TwistVel | KDL::operator- (const TwistVel &lhs, const TwistVel &rhs) |
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TwistVel | KDL::operator- (const TwistVel &arg) |
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VectorVel | KDL::operator/ (const VectorVel &r1, double r2) |
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VectorVel | KDL::operator/ (const VectorVel &r2, const doubleVel &r1) |
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TwistVel | KDL::operator/ (const TwistVel &lhs, double rhs) |
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TwistVel | KDL::operator/ (const TwistVel &lhs, const doubleVel &rhs) |
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bool | KDL::operator== (const FrameVel &r1, const FrameVel &r2) |
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bool | KDL::operator== (const Frame &r1, const FrameVel &r2) |
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bool | KDL::operator== (const FrameVel &r1, const Frame &r2) |
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bool | KDL::operator== (const VectorVel &r1, const VectorVel &r2) |
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bool | KDL::operator== (const Vector &r1, const VectorVel &r2) |
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bool | KDL::operator== (const VectorVel &r1, const Vector &r2) |
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bool | KDL::operator== (const RotationVel &r1, const RotationVel &r2) |
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bool | KDL::operator== (const Rotation &r1, const RotationVel &r2) |
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bool | KDL::operator== (const RotationVel &r1, const Rotation &r2) |
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bool | KDL::operator== (const TwistVel &a, const TwistVel &b) |
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bool | KDL::operator== (const Twist &a, const TwistVel &b) |
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bool | KDL::operator== (const TwistVel &r1, const Twist &r2) |
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IMETHOD void | KDL::posrandom (doubleVel &F) |
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IMETHOD void | KDL::posrandom (VectorVel &a) |
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IMETHOD void | KDL::posrandom (TwistVel &a) |
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IMETHOD void | KDL::posrandom (RotationVel &R) |
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IMETHOD void | KDL::posrandom (FrameVel &F) |
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IMETHOD void | KDL::random (doubleVel &F) |
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IMETHOD void | KDL::random (VectorVel &a) |
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IMETHOD void | KDL::random (TwistVel &a) |
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IMETHOD void | KDL::random (RotationVel &R) |
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IMETHOD void | KDL::random (FrameVel &F) |
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void | KDL::SetToZero (VectorVel &v) |
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void | KDL::SetToZero (TwistVel &v) |
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