#include <raycast.h>
Classes | |
class | CastResult |
Public Member Functions | |
virtual bool | getNextCastResult (CastResult &result)=0 |
Raycast () | |
virtual void | setRay (typename ChunkedKdtree< POINT_TYPE >::Ptr kdtree, const Vec3 ray_begin, const Vec3 ray_end)=0 |
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inline |
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pure virtual |
Implemented in mcl_3dl::RaycastUsingDDA< POINT_TYPE >, and mcl_3dl::RaycastUsingKDTree< POINT_TYPE >.
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pure virtual |
Implemented in mcl_3dl::RaycastUsingDDA< POINT_TYPE >, and mcl_3dl::RaycastUsingKDTree< POINT_TYPE >.