#include <raycast.h>
Public Member Functions | |
CastResult () | |
CastResult (const Vec3 &pos, bool collision, float sin_angle, const POINT_TYPE *point) | |
Public Attributes | |
bool | collision_ |
const POINT_TYPE * | point_ |
Vec3 | pos_ |
float | sin_angle_ |
|
inline |
|
inline |
bool mcl_3dl::Raycast< POINT_TYPE >::CastResult::collision_ |
const POINT_TYPE* mcl_3dl::Raycast< POINT_TYPE >::CastResult::point_ |
Vec3 mcl_3dl::Raycast< POINT_TYPE >::CastResult::pos_ |
float mcl_3dl::Raycast< POINT_TYPE >::CastResult::sin_angle_ |