#include <rendering.h>
Public Member Functions | |
matrix4 () | |
matrix4 (float vals[4][4]) | |
matrix4 (float vals[16]) | |
matrix4 (const rs2_quaternion &q) | |
matrix4 (const rs2_vector &t) | |
rs2_quaternion | normalize (rs2_quaternion a) |
operator float * () const | |
float & | operator() (int i, int j) |
const float & | operator() (int i, int j) const |
void | to_column_major (float column_major[16]) |
rs2_quaternion | to_quaternion () |
Static Public Member Functions | |
static matrix4 | identity () |
Public Attributes | |
float | mat [4][4] |
Definition at line 272 of file rendering.h.
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inline |
Definition at line 289 of file rendering.h.
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inline |
Definition at line 294 of file rendering.h.
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inline |
Definition at line 308 of file rendering.h.
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inline |
Definition at line 323 of file rendering.h.
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inline |
Definition at line 332 of file rendering.h.
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inlinestatic |
Definition at line 281 of file rendering.h.
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inline |
Definition at line 340 of file rendering.h.
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inline |
Definition at line 276 of file rendering.h.
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inline |
Definition at line 319 of file rendering.h.
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inline |
Definition at line 320 of file rendering.h.
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inline |
Definition at line 391 of file rendering.h.
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inline |
Definition at line 351 of file rendering.h.
float rs2::matrix4::mat[4][4] |
Definition at line 274 of file rendering.h.