#include <RuntimeMeshBlueprint.h>
Public Member Functions | |
| FRuntimeMeshBlueprintVertexSimple () | |
| FRuntimeMeshBlueprintVertexSimple (const FVector &InPosition, const FVector &InNormal, const FRuntimeMeshTangent &InTangent, const FVector2D &InUV0, FLinearColor InColor=FLinearColor::White) | |
Public Attributes | |
| FLinearColor | Color |
| FVector | Normal |
| FVector | Position |
| FRuntimeMeshTangent | Tangent |
| FVector2D | UV0 |
Definition at line 13 of file RuntimeMeshBlueprint.h.
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inline |
Definition at line 39 of file RuntimeMeshBlueprint.h.
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inline |
Definition at line 48 of file RuntimeMeshBlueprint.h.
| FLinearColor FRuntimeMeshBlueprintVertexSimple::Color |
Vertex color
Definition at line 32 of file RuntimeMeshBlueprint.h.
| FVector FRuntimeMeshBlueprintVertexSimple::Normal |
Vertex normal
Definition at line 24 of file RuntimeMeshBlueprint.h.
| FVector FRuntimeMeshBlueprintVertexSimple::Position |
Vertex position
Definition at line 20 of file RuntimeMeshBlueprint.h.
| FRuntimeMeshTangent FRuntimeMeshBlueprintVertexSimple::Tangent |
Vertex tangent
Definition at line 28 of file RuntimeMeshBlueprint.h.
| FVector2D FRuntimeMeshBlueprintVertexSimple::UV0 |
Vertex texture co-ordinate
Definition at line 36 of file RuntimeMeshBlueprint.h.