16 inzi_converter(
"INZI to depth and IR Transform", target_ir_format) {};
GLuint const GLchar * name
inzi_converter(rs2_format target_ir_format)
invi_converter(const char *name, rs2_format target_format)
invi_converter(rs2_format target_format)
GLint GLsizei GLsizei height
rs2_format
A stream's format identifies how binary data is encoded within a frame.
w10_converter(const rs2_format &target_format)
void process_function(byte *const dest[], const byte *source, int width, int height, int actual_size, int input_size) override
GLsizei GLsizei GLchar * source