The texture class. More...
#include <example.hpp>
Public Member Functions | |
GLuint | get_gl_handle () |
void | render (const rs2::frame &frame, const rect &rect, float alpha=1.f) |
void | show (const rect &r, float alpha=1.f) const |
void | upload (const rs2::video_frame &frame) |
Private Attributes | |
GLuint | _gl_handle = 0 |
imu_renderer | _imu_render |
pose_renderer | _pose_render |
int | _stream_index {} |
rs2_stream | _stream_type = RS2_STREAM_ANY |
The texture class.
Definition at line 402 of file example.hpp.
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inline |
Definition at line 469 of file example.hpp.
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inline |
Definition at line 471 of file example.hpp.
Definition at line 448 of file example.hpp.
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inline |
Definition at line 406 of file example.hpp.
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private |
Definition at line 491 of file example.hpp.
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private |
Definition at line 494 of file example.hpp.
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private |
Definition at line 495 of file example.hpp.
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private |
Definition at line 493 of file example.hpp.
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private |
Definition at line 492 of file example.hpp.