#include <rs_processing_gl.hpp>
Public Member Functions | |
uint32_t | get_texture_id (unsigned int id=0) const |
gpu_frame (const frame &f) | |
Public Member Functions inherited from rs2::frame | |
frame | apply_filter (filter_interface &filter) |
template<class T > | |
T | as () const |
frame () | |
frame (rs2_frame *ref) | |
frame (frame &&other) noexcept | |
frame (const frame &other) | |
rs2_frame * | get () const |
const void * | get_data () const |
const int | get_data_size () const |
rs2_metadata_type | get_frame_metadata (rs2_frame_metadata_value frame_metadata) const |
unsigned long long | get_frame_number () const |
rs2_timestamp_domain | get_frame_timestamp_domain () const |
stream_profile | get_profile () const |
rs2_sensor * | get_sensor () |
double | get_timestamp () const |
template<class T > | |
bool | is () const |
void | keep () |
operator bool () const | |
operator rs2_frame * () | |
frame & | operator= (frame other) |
bool | supports_frame_metadata (rs2_frame_metadata_value frame_metadata) const |
void | swap (frame &other) |
~frame () | |
Additional Inherited Members | |
Protected Member Functions inherited from rs2::frame | |
void | add_ref () const |
void | reset () |
GPU-Frame extension can be used to recover underlying OpenGL textures from a GPU frame and to check if frame data is stored in CPU or GPU memory
Definition at line 93 of file rs_processing_gl.hpp.
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inline |
Definition at line 96 of file rs_processing_gl.hpp.
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inline |
Definition at line 107 of file rs_processing_gl.hpp.