1 package com.intel.realsense.librealsense;
3 import android.renderscript.Float3;
5 import java.nio.ByteBuffer;
6 import java.nio.ByteOrder;
7 import java.nio.FloatBuffer;
16 ByteBuffer
buffer = ByteBuffer.allocate(32);
17 buffer.order(ByteOrder.LITTLE_ENDIAN);
19 FloatBuffer fb = buffer.asFloatBuffer();
20 return new Float3(fb.get(0), fb.get(1), fb.get(2));
uvc_xu_option< int > super
GLuint64 GLenum void * handle
MotionStreamProfile getProfile()
void getData(byte[] data)
static native long nGetStreamProfile(long handle)