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void | add (const Vect3 &u, const Vect3 &v) |
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void | add (const Vect3 &v) |
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void | cross (const Vect3 &u, const Vect3 &v) |
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void | crossAdd (const Vect3 &u, const Vect3 &v, const Vect3 &w) |
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void | crossAdd (const Vect3 &u, const Vect3 &v) |
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void | displace (const Vect3 &v, const Vect3 &u, Real lambda) |
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void | displace (const Vect3 &u, Real lambda) |
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Real | distance (const Vect3 &other) const |
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Real | distance2 (const Vect3 &other) const |
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Real | dot (const Vect3 &other) const |
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void | interpolate (const Vect3 &u, const Vect3 &v, Real lambda) |
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Real | max () const |
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Real | maxAbs () const |
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Real | min () const |
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Real | minAbs () const |
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void | mult (const Vect3 &u, const Vect3 &v) |
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void | mult (const Vect3 &v) |
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void | negate (const Vect3 &v) |
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void | negate () |
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Real | norm () const |
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Real | norm2 () const |
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void | normalize (const Vect3 &v) |
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void | normalize () |
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int | operator== (const Vect3 &other) const |
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const Real & | operator[] (int i) const |
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Real & | operator[] (int i) |
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void | postcross (const Vect3 &v) |
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void | precross (const Vect3 &v) |
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ostream & | print (ostream &os) const |
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istream & | read (istream &is) |
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void | scale (const Vect3 &v, Real s) |
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void | scale (Real s) |
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void | set (Real x_, Real y_, Real z_) |
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void | sub (const Vect3 &u, const Vect3 &v) |
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void | sub (const Vect3 &v) |
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void | swap (Vect3 &other) |
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| Vect3 () |
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| Vect3 (Real x_, Real y_, Real z_) |
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Definition at line 181 of file mv.h.