#include <MapRepresentationInterface.h>
virtual hectorslam::MapRepresentationInterface::~MapRepresentationInterface |
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inlinevirtual |
virtual void hectorslam::MapRepresentationInterface::addMapMutex |
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int |
i, |
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MapLockerInterface * |
mapMutex |
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) |
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pure virtual |
virtual const GridMap& hectorslam::MapRepresentationInterface::getGridMap |
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int |
mapLevel = 0 | ) |
const |
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pure virtual |
virtual int hectorslam::MapRepresentationInterface::getMapLevels |
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const |
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pure virtual |
virtual float hectorslam::MapRepresentationInterface::getScaleToMap |
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const |
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pure virtual |
virtual Eigen::Vector3f hectorslam::MapRepresentationInterface::matchData |
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const Eigen::Vector3f & |
beginEstimateWorld, |
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const DataContainer & |
dataContainer, |
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Eigen::Matrix3f & |
covMatrix |
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) |
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pure virtual |
virtual void hectorslam::MapRepresentationInterface::onMapUpdated |
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pure virtual |
virtual void hectorslam::MapRepresentationInterface::reset |
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pure virtual |
virtual void hectorslam::MapRepresentationInterface::setUpdateFactorFree |
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float |
free_factor | ) |
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pure virtual |
virtual void hectorslam::MapRepresentationInterface::setUpdateFactorOccupied |
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float |
occupied_factor | ) |
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pure virtual |
virtual void hectorslam::MapRepresentationInterface::updateByScan |
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const DataContainer & |
dataContainer, |
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const Eigen::Vector3f & |
robotPoseWorld |
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) |
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pure virtual |
The documentation for this class was generated from the following file: