#include <vector>
#include <limits>
#include <stdio.h>
#include <stdlib.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/face/base.h>
#include <vcg/simplex/edge/base.h>
#include <vcg/complex/complex.h>
#include <vcg/math/quadric.h>
#include <vcg/complex/algorithms/clean.h>
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/export_ply.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/bounding.h>
#include <vcg/complex/algorithms/smooth.h>
#include <vcg/complex/algorithms/local_optimization.h>
#include <vcg/complex/algorithms/local_optimization/tri_edge_collapse.h>
#include <vcg/complex/algorithms/local_optimization/tri_edge_collapse_quadric_tex.h>
Go to the source code of this file.
Classes | |
class | MyEdge |
class | MyFace |
class | MyMesh |
class | MyTriEdgeCollapseQTex |
struct | MyUsedTypes |
class | MyVertex |
Typedefs | |
typedef BasicVertexPair< MyVertex > | VertexPair |
Functions | |
int | main (int argc, char **argv) |
void | TexDecimation (MyMesh &m, bool CleaningFlag, int TargetFaceNum) |
typedef BasicVertexPair<MyVertex> VertexPair |
Definition at line 50 of file texdeci.cpp.
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 119 of file texdeci.cpp.
void TexDecimation | ( | MyMesh & | m, |
bool | CleaningFlag, | ||
int | TargetFaceNum | ||
) |
Definition at line 68 of file texdeci.cpp.