#include <renderable.h>
Public Types | |
typedef ObjectArguments | BaseType |
typedef RenderableArguments | ThisType |
Public Member Functions | |
void | clear (void) |
RenderableArguments (void) | |
RenderableArguments (GLenum aFormat) | |
Public Attributes | |
GLenum | format |
Definition at line 11 of file renderable.h.
Reimplemented from glw::ObjectArguments.
Reimplemented in glw::TextureArguments, glw::RenderbufferArguments, glw::Texture2DArguments, and glw::TextureCubeArguments.
Definition at line 15 of file renderable.h.
Reimplemented from glw::ObjectArguments.
Reimplemented in glw::TextureArguments, glw::RenderbufferArguments, glw::Texture2DArguments, and glw::TextureCubeArguments.
Definition at line 16 of file renderable.h.
glw::RenderableArguments::RenderableArguments | ( | void | ) | [inline] |
Definition at line 20 of file renderable.h.
glw::RenderableArguments::RenderableArguments | ( | GLenum | aFormat | ) | [inline] |
Definition at line 27 of file renderable.h.
void glw::RenderableArguments::clear | ( | void | ) | [inline] |
Reimplemented from glw::ObjectArguments.
Reimplemented in glw::TextureArguments, glw::RenderbufferArguments, glw::Texture2DArguments, and glw::TextureCubeArguments.
Definition at line 34 of file renderable.h.
Definition at line 18 of file renderable.h.