#include <texture2d.h>

Public Types | |
| typedef TextureArguments | BaseType |
| typedef Texture2DArguments | ThisType |
Public Member Functions | |
| void | clear (void) |
| Texture2DArguments (void) | |
Public Attributes | |
| const void * | data |
| GLenum | dataFormat |
| GLenum | dataType |
| GLsizei | height |
| TextureSampleMode | sampler |
| GLsizei | width |
Definition at line 9 of file texture2d.h.
Reimplemented from glw::TextureArguments.
Definition at line 13 of file texture2d.h.
Reimplemented from glw::TextureArguments.
Definition at line 14 of file texture2d.h.
| glw::Texture2DArguments::Texture2DArguments | ( | void | ) | [inline] |
Definition at line 23 of file texture2d.h.
| void glw::Texture2DArguments::clear | ( | void | ) | [inline] |
Reimplemented from glw::TextureArguments.
Definition at line 28 of file texture2d.h.
| const void* glw::Texture2DArguments::data |
Definition at line 20 of file texture2d.h.
Definition at line 18 of file texture2d.h.
Definition at line 19 of file texture2d.h.
| GLsizei glw::Texture2DArguments::height |
Definition at line 17 of file texture2d.h.
Definition at line 21 of file texture2d.h.
| GLsizei glw::Texture2DArguments::width |
Definition at line 16 of file texture2d.h.