#include <texture.h>
Public Types | |
typedef RenderableArguments | BaseType |
typedef TextureArguments | ThisType |
Public Member Functions | |
void | clear (void) |
TextureArguments (void) |
Definition at line 62 of file wrap/glw/texture.h.
Reimplemented from glw::RenderableArguments.
Reimplemented in glw::Texture2DArguments, and glw::TextureCubeArguments.
Definition at line 66 of file wrap/glw/texture.h.
Reimplemented from glw::RenderableArguments.
Reimplemented in glw::Texture2DArguments, and glw::TextureCubeArguments.
Definition at line 67 of file wrap/glw/texture.h.
glw::TextureArguments::TextureArguments | ( | void | ) | [inline] |
Definition at line 69 of file wrap/glw/texture.h.
void glw::TextureArguments::clear | ( | void | ) | [inline] |
Reimplemented from glw::RenderableArguments.
Reimplemented in glw::Texture2DArguments, and glw::TextureCubeArguments.
Definition at line 74 of file wrap/glw/texture.h.