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Here are the classes, structs, unions and interfaces with brief descriptions:
controller::CartesianPoseController
pr2_controller_interface::CartesianPoseController
Cartesian pose controller
controller::CartesianTwistController
pr2_controller_interface::CartesianTwistController
Cartesian twist controller
controller::CartesianWrenchController
pr2_controller_interface::CartesianWrenchController
Cartesian wrench controller
controller::JointEffortController
pr2_controller_interface::JointEffortController
Joint Effort
Controller
(torque or force)
controller::JointPositionController
pr2_controller_interface::JointPositionController
Joint Position
Controller
controller::JointSplineTrajectoryController
pr2_controller_interface::JointSplineTrajectoryController
controller::JointTolerance
pr2_controller_interface::JointTrajectoryActionController
controller::JointTrajectoryActionController
controller::JointVelocityController
pr2_controller_interface::JointVelocityController
Joint Velocity
Controller
controller::JTCartesianController
controller::Kin< Joints >
controller::RTServerGoalHandle< Action >
controller::JointSplineTrajectoryController::Segment
controller::JointTrajectoryActionController::Segment
controller::JointTrajectoryActionController::Spline
controller::JointSplineTrajectoryController::Spline
robot_mechanism_controllers
Author(s): John Hsu, Melonee Wise, Stuart Glaser
autogenerated on Thu Aug 27 2015 14:22:46