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ACTION_NAME :
pr2_precise_trajectory::base_controller
,
pr2_precise_trajectory::gripper_controller
ARM_JOINTS :
pr2_precise_trajectory::arm_controller
BASE :
pr2_precise_trajectory
CLOSED :
pr2_precise_trajectory::gripper_controller
controller :
perform_trajectory
DEFAULT_TIME :
pr2_precise_trajectory
HEAD :
pr2_precise_trajectory
HEAD_JOINTS :
pr2_precise_trajectory::head_controller
infile :
convert
LEFT :
pr2_precise_trajectory
LEFT_HAND :
pr2_precise_trajectory
movements :
perform_trajectory
,
play_as_joints
OPEN :
pr2_precise_trajectory::gripper_controller
outfile :
convert
pm :
pr2_precise_trajectory::base_controller
pub :
play_as_joints
result :
convert
RIGHT :
pr2_precise_trajectory
RIGHT_HAND :
pr2_precise_trajectory
TIME :
pr2_precise_trajectory
wait :
play_as_joints
pr2_precise_trajectory
Author(s): David V. Lu!!
autogenerated on Fri Aug 28 2015 12:12:32