Class CacheConsumer

Class Documentation

class CacheConsumer

This class is responsible for consuming the cache using provided fuction. It can work with any callback conforming to the consume_callback_function_t signature, e.g. a storage write function. Consuming and thus the callback are called in a separate thread.

Since the consuming callback likely involves disk operations, the main motivation for design is to make sure that consumer is busy anytime there is any work. This is realized through conditional variable and greedy buffer switching.

The consumer uses MessageCache and waits for consumer buffer to be ready. This will happen as soon as that there are any messages put into producer buffer - a switch of buffer pointers will result in these messages being available for consumption. The consumer then proceeds to process the entire buffer in one go. While this is ongoing, the producer buffer is being filled with new messages.

For SQLite implementation of storage, consumer callback will write consumer buffer in each loop iteration as a separate transaction. This results in a balancing mechanism for high-performance cases, where transaction size can be increased dynamically as previous, smaller transactions introduce delays in loop iteration.

Public Types

using consume_callback_function_t = std::function<void(const std::vector<CacheBufferInterface::buffer_element_t>&)>

Public Functions

CacheConsumer(std::shared_ptr<MessageCacheInterface> message_cache, consume_callback_function_t consume_callback)
void start()

start inner consumer thread if it hasn’t been started yet

void stop()

shut down the consumer thread