00001 /* 00002 * Copyright (c) 2009, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef INTERACTIVE_MANIPULATION_GRASPABLE_OBJECT_HANDLER 00031 #define INTERACTIVE_MANIPULATION_GRASPABLE_OBJECT_HANDLER 00032 00033 #include "pr2_object_manipulation_msgs/IMGUIAction.h" 00034 00035 #include <ros/ros.h> 00036 #include <actionlib/client/simple_action_client.h> 00037 00038 #include <interactive_markers/interactive_marker_server.h> 00039 #include <interactive_markers/menu_handler.h> 00040 00041 #include <manipulation_msgs/GraspableObjectList.h> 00042 00043 #include <tabletop_collision_map_processing/collision_map_interface.h> 00044 00045 namespace pr2_interactive_manipulation 00046 { 00047 00048 class InteractiveMarkerNode; 00049 00050 class GraspableObjectHandler 00051 { 00052 public: 00053 00054 GraspableObjectHandler( std::string name, 00055 InteractiveMarkerNode *node, 00056 const manipulation_msgs::GraspableObject &object, 00057 const shape_msgs::Mesh &mesh, 00058 interactive_markers::InteractiveMarkerServer &marker_server, 00059 pr2_object_manipulation_msgs::IMGUIOptions &options, 00060 tabletop_collision_map_processing::CollisionMapInterface *col); 00061 00062 ~GraspableObjectHandler(); 00063 00064 manipulation_msgs::GraspableObject getGraspableObject() {return object_;} 00065 00066 std::string getCollisionName() {return collision_object_name_;} 00067 00068 void callPickup( int arm_selection ); 00069 00070 private: 00071 00072 typedef interactive_markers::MenuHandler MenuHandler; 00073 00074 void makeMenu(); 00075 void updateMenu(); 00076 00077 void pickup( const visualization_msgs::InteractiveMarkerFeedbackConstPtr &feedback ); 00078 00079 void addCollisionObject( const visualization_msgs::InteractiveMarkerFeedbackConstPtr &feedback ); 00080 00081 void makeMarker(); 00082 00083 void switchFlag( bool *value, const visualization_msgs::InteractiveMarkerFeedbackConstPtr &feedback ); 00084 00085 interactive_markers::InteractiveMarkerServer &marker_server_; 00086 actionlib::SimpleActionClient<pr2_object_manipulation_msgs::IMGUIAction> im_gui_action_client_; 00087 00088 pr2_object_manipulation_msgs::IMGUIOptions &options_; 00089 00090 manipulation_msgs::GraspableObject object_; 00091 const shape_msgs::Mesh mesh_; 00092 00093 bool use_rec_result_; 00094 00095 bool picking_; 00096 00097 tabletop_collision_map_processing::CollisionMapInterface *collision_map_interface_; 00098 00099 interactive_markers::MenuHandler menu_handler_; 00100 00101 MenuHandler::EntryHandle left_pickup_h_; 00102 MenuHandler::EntryHandle right_pickup_h_; 00103 MenuHandler::EntryHandle add_collision_object_h_; 00104 MenuHandler::EntryHandle use_rec_result_h_; 00105 00106 std::string name_; 00107 00108 std::string collision_object_name_; 00109 00110 InteractiveMarkerNode* interactive_marker_node_; 00111 }; 00112 00113 } 00114 00115 #endif