Namespaces | Classes | Enumerations | Functions | Variables
OVR::Render Namespace Reference

Namespaces

namespace  D3D11
namespace  GL

Classes

class  Buffer
class  CollisionModel
class  Container
struct  DisplayId
class  Fill
struct  Font
struct  LightingParams
class  Model
class  Node
struct  OVR_DDS_HEADER
struct  OVR_DDS_PIXELFORMAT
class  RenderDevice
struct  RendererParams
class  Scene
class  SceneView
class  Shader
class  ShaderFill
class  ShaderSet
class  ShaderSetMatrixTranspose
class  Texture
struct  Vector4f
struct  Vertex
class  XmlHandler

Enumerations

enum  BufferUsage {
  Buffer_Unknown = 0, Buffer_Vertex = 1, Buffer_Index = 2, Buffer_Uniform = 4,
  Buffer_Feedback = 8, Buffer_TypeMask = 0xff, Buffer_ReadOnly = 0x100
}
enum  BuiltinShaders {
  VShader_MV = 0, VShader_MVP = 1, VShader_PostProcess = 2, VShader_Count = 3,
  FShader_Solid = 0, FShader_Gouraud = 1, FShader_Texture = 2, FShader_AlphaTexture = 3,
  FShader_PostProcess = 4, FShader_PostProcessWithChromAb = 5, FShader_LitGouraud = 6, FShader_LitTexture = 7,
  FShader_MultiTexture = 8, FShader_Count = 9
}
enum  DisplayMode { Display_Window = 0, Display_Fullscreen = 1, Display_FakeFullscreen }
enum  MapFlags { Map_Discard = 1, Map_Read = 2, Map_Unsynchronized = 4 }
enum  PostProcessType { PostProcess_None, PostProcess_Distortion }
enum  PrimitiveType {
  Prim_Triangles, Prim_Lines, Prim_TriangleStrip, Prim_Points,
  Prim_Unknown, Prim_Count
}
enum  RenderCaps { Cap_VertexBuffer = 1 }
enum  SampleMode {
  Sample_Linear = 0, Sample_Nearest = 1, Sample_Anisotropic = 2, Sample_FilterMask = 3,
  Sample_Repeat = 0, Sample_Clamp = 4, Sample_ClampBorder = 8, Sample_AddressMask = 12,
  Sample_Count = 13
}
enum  ShaderStage {
  Shader_Vertex = 0, Shader_Geometry = 1, Shader_Fragment = 2, Shader_Pixel = 2,
  Shader_Count = 3
}
enum  TextureFormat {
  Texture_RGBA = 0x100, Texture_R = 0x200, Texture_DXT1 = 0x1100, Texture_DXT3 = 0x1200,
  Texture_DXT5 = 0x1300, Texture_Depth = 0x8000, Texture_TypeMask = 0xff00, Texture_Compressed = 0x1000,
  Texture_SamplesMask = 0x00ff, Texture_RenderTarget = 0x10000, Texture_GenMipmaps = 0x20000
}

Functions

void FilterRgba2x2 (const UByte *src, int w, int h, UByte *dest)
int GetNumMipLevels (int w, int h)
int GetTextureSize (int format, int w, int h)
TextureLoadTextureDDS (RenderDevice *ren, File *f)
TextureLoadTextureTga (RenderDevice *ren, File *f, unsigned char alpha=255)

Variables

UInt16 CubeIndices []
Font DejaVu = {56, 45, -11, DejaVu_chars, DejaVu_kern, 1016, 141, DejaVu_tex}
const Font::Char DejaVu_chars []
const short * DejaVu_kern []
const short DejaVu_kern101 []
const short DejaVu_kern102 []
const short DejaVu_kern107 []
const short DejaVu_kern111 []
const short DejaVu_kern114 []
const short DejaVu_kern118 []
const short DejaVu_kern119 []
const short DejaVu_kern120 []
const short DejaVu_kern121 []
const short DejaVu_kern45 []
const short DejaVu_kern65 []
const short DejaVu_kern66 []
const short DejaVu_kern67 []
const short DejaVu_kern68 []
const short DejaVu_kern70 []
const short DejaVu_kern71 []
const short DejaVu_kern72 []
const short DejaVu_kern74 []
const short DejaVu_kern75 []
const short DejaVu_kern76 []
const short DejaVu_kern79 []
const short DejaVu_kern80 []
const short DejaVu_kern81 []
const short DejaVu_kern82 []
const short DejaVu_kern83 []
const short DejaVu_kern84 []
const short DejaVu_kern85 []
const short DejaVu_kern86 []
const short DejaVu_kern87 []
const short DejaVu_kern88 []
const short DejaVu_kern89 []
const short DejaVu_kern90 []
const unsigned char DejaVu_tex []
static const UPInt OVR_DDS_PF_FOURCC = 0x4
static const UInt32 OVR_DTX1_MAGIC_NUMBER = 827611204
static const UInt32 OVR_DTX5_MAGIC_NUMBER = 894720068

Enumeration Type Documentation

Enumerator:
Buffer_Unknown 
Buffer_Vertex 
Buffer_Index 
Buffer_Uniform 
Buffer_Feedback 
Buffer_TypeMask 
Buffer_ReadOnly 

Definition at line 107 of file Render_Device.h.

Enumerator:
VShader_MV 
VShader_MVP 
VShader_PostProcess 
VShader_Count 
FShader_Solid 
FShader_Gouraud 
FShader_Texture 
FShader_AlphaTexture 
FShader_PostProcess 
FShader_PostProcessWithChromAb 
FShader_LitGouraud 
FShader_LitTexture 
FShader_MultiTexture 
FShader_Count 

Definition at line 80 of file Render_Device.h.

Enumerator:
Display_Window 
Display_Fullscreen 
Display_FakeFullscreen 

Definition at line 634 of file Render_Device.h.

Enumerator:
Map_Discard 
Map_Read 
Map_Unsynchronized 

Definition at line 100 of file Render_Device.h.

Enumerator:
PostProcess_None 
PostProcess_Distortion 

Definition at line 628 of file Render_Device.h.

Enumerator:
Prim_Triangles 
Prim_Lines 
Prim_TriangleStrip 
Prim_Points 
Prim_Unknown 
Prim_Count 

Definition at line 43 of file Render_Device.h.

Enumerator:
Cap_VertexBuffer 

Definition at line 621 of file Render_Device.h.

Enumerator:
Sample_Linear 
Sample_Nearest 
Sample_Anisotropic 
Sample_FilterMask 
Sample_Repeat 
Sample_Clamp 
Sample_ClampBorder 
Sample_AddressMask 
Sample_Count 

Definition at line 133 of file Render_Device.h.

Enumerator:
Shader_Vertex 
Shader_Geometry 
Shader_Fragment 
Shader_Pixel 
Shader_Count 

Definition at line 71 of file Render_Device.h.

Enumerator:
Texture_RGBA 
Texture_R 
Texture_DXT1 
Texture_DXT3 
Texture_DXT5 
Texture_Depth 
Texture_TypeMask 
Texture_Compressed 
Texture_SamplesMask 
Texture_RenderTarget 
Texture_GenMipmaps 

Definition at line 118 of file Render_Device.h.


Function Documentation

void OVR::Render::FilterRgba2x2 ( const UByte *  src,
int  w,
int  h,
UByte *  dest 
)

Definition at line 1076 of file Render_Device.cpp.

int OVR::Render::GetNumMipLevels ( int  w,
int  h 
)

Definition at line 1064 of file Render_Device.cpp.

int OVR::Render::GetTextureSize ( int  format,
int  w,
int  h 
)

Definition at line 1093 of file Render_Device.cpp.

Texture * OVR::Render::LoadTextureDDS ( RenderDevice *  ren,
File *  f 
)

Definition at line 65 of file Render_LoadTextureDDS.cpp.

Texture * OVR::Render::LoadTextureTga ( RenderDevice *  ren,
File *  f,
unsigned char  alpha = 255 
)

Definition at line 29 of file Render_LoadTextureTGA.cpp.


Variable Documentation

Initial value:
{
    0, 1, 3,
    3, 1, 2,

    5, 4, 6,
    6, 4, 7,

    8, 9, 11,
    11, 9, 10,

    13, 12, 14,
    14, 12, 15,

    16, 17, 19,
    19, 17, 18,

    21, 20, 22,
    22, 20, 23
}

Definition at line 75 of file Render_Device.cpp.

Definition at line 9460 of file Render_FontEmbed_DejaVu48.h.

Definition at line 5 of file Render_FontEmbed_DejaVu48.h.

const short* OVR::Render::DejaVu_kern[]
Initial value:
 {
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, DejaVu_kern45, 0, 0, 
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
     0, DejaVu_kern65, DejaVu_kern66, DejaVu_kern67, DejaVu_kern68, 0, DejaVu_kern70, DejaVu_kern71, DejaVu_kern72, 0, DejaVu_kern74, DejaVu_kern75, DejaVu_kern76, 0, 0, DejaVu_kern79, 
     DejaVu_kern80, DejaVu_kern81, DejaVu_kern82, DejaVu_kern83, DejaVu_kern84, DejaVu_kern85, DejaVu_kern86, DejaVu_kern87, DejaVu_kern88, DejaVu_kern89, DejaVu_kern90, 0, 0, 0, 0, 0, 
     0, 0, 0, 0, 0, DejaVu_kern101, DejaVu_kern102, 0, 0, 0, 0, DejaVu_kern107, 0, 0, 0, DejaVu_kern111, 
     0, 0, DejaVu_kern114, 0, 0, 0, DejaVu_kern118, DejaVu_kern119, DejaVu_kern120, DejaVu_kern121, 0, 0, 0, 0, 0, 0}

Definition at line 424 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0, -1,  0,  0,  0,  0,  0,  0,  0}

Definition at line 343 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -3, -3,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -2,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0, -1,  0,  0, -1,  0, -1,  0,  0,  0,  0,  0,  0}

Definition at line 352 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0, -1,  0,  0,  0, -2,  0,  0,  0,  0,  0,  0,  0,  0,  0, -2, 
       0,  0,  0,  0,  0, -1,  0,  0,  0, -2,  0,  0,  0,  0,  0,  0}

Definition at line 361 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1, -1,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0, -1,  0,  0,  0,  0,  0,  0,  0}

Definition at line 370 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -3, -4,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0, -1, -1, -1,  0, -1, -1,  0,  0,  0,  0, -1, -1, -1, 
       0, -1, -1,  0,  0,  0,  0,  0, -1,  0,  0,  0,  0,  0,  0,  0}

Definition at line 379 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1, -4,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -3,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0}

Definition at line 388 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -4,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -3,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0}

Definition at line 397 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0, -1,  0, -1,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0}

Definition at line 406 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1, -7,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -3,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0}

Definition at line 415 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0, -1, -2,  0,  0,  0,  0,  2,  0,  0,  3,  0,  0,  0,  0,  1, 
       0,  2,  0,  0, -4,  0, -3, -2, -2, -6,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1, 
       0,  0,  0,  0,  0,  0, -1,  0,  0, -1,  0,  0,  0,  0,  0,  0}

Definition at line 136 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1, -1,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1,  0,  0,  0,  0,  0, 
       0,  1,  0, -1,  0,  0,  0, -1,  0,  0,  0,  0,  0,  0,  0, -1, 
       0, -1,  0,  0, -4,  0, -3, -3,  0, -4,  0,  0,  0,  0,  0,  0, 
       0,  0,  0, -1, -1, -1, -2,  0,  0,  0,  0,  0,  0,  0,  0, -1, 
       0, -1,  0,  0, -1,  0, -3, -2,  0, -3,  0,  0,  0,  0,  0,  0}

Definition at line 145 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0, -1,  0,  0,  0, -1,  0,  0,  0,  0,  0,  0,  0, -1, 
       0,  0,  0, -1,  0,  0, -1, -2,  0, -3,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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Definition at line 154 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 163 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 172 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 181 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 190 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 199 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 208 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 217 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 226 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 235 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 244 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 253 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 262 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 271 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 280 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 289 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 298 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 307 of file Render_FontEmbed_DejaVu48.h.

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Definition at line 316 of file Render_FontEmbed_DejaVu48.h.

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       0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -6,  0,  0,  0,  0,  0, 
       0, -4,  0, -3,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -3, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0, -7,  0,  0,  0, -6,  0,  0,  0, -2,  0,  0,  0,  0,  0, -6, 
       0,  0,  0,  0,  0, -6,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0}

Definition at line 325 of file Render_FontEmbed_DejaVu48.h.

Initial value:
 {
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, -1,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
       0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0}

Definition at line 334 of file Render_FontEmbed_DejaVu48.h.

const unsigned char OVR::Render::DejaVu_tex[]

Definition at line 434 of file Render_FontEmbed_DejaVu48.h.

const UPInt OVR::Render::OVR_DDS_PF_FOURCC = 0x4 [static]

Definition at line 31 of file Render_LoadTextureDDS.cpp.

const UInt32 OVR::Render::OVR_DTX1_MAGIC_NUMBER = 827611204 [static]

Definition at line 32 of file Render_LoadTextureDDS.cpp.

const UInt32 OVR::Render::OVR_DTX5_MAGIC_NUMBER = 894720068 [static]

Definition at line 33 of file Render_LoadTextureDDS.cpp.



oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:21