Public Member Functions | Private Attributes
OVR::Render::ShaderFill Class Reference

#include <Render_Device.h>

Inheritance diagram for OVR::Render::ShaderFill:
Inheritance graph
[legend]

List of all members.

Public Member Functions

ShaderSetGetShaders ()
virtual TextureGetTexture (int i)
void Set (PrimitiveType prim) const
virtual void SetTexture (int i, class Texture *tex)
 ShaderFill (ShaderSet *sh)
 ShaderFill (ShaderSet &sh)

Private Attributes

Ptr< ShaderSetShaders
Ptr< TextureTextures [8]

Detailed Description

Definition at line 264 of file Render_Device.h.


Constructor & Destructor Documentation

Definition at line 270 of file Render_Device.h.

Definition at line 271 of file Render_Device.h.


Member Function Documentation

Definition at line 273 of file Render_Device.h.

virtual Texture* OVR::Render::ShaderFill::GetTexture ( int  i) [inline, virtual]

Reimplemented from OVR::Render::Fill.

Definition at line 276 of file Render_Device.h.

void OVR::Render::ShaderFill::Set ( PrimitiveType  prim) const [virtual]

Implements OVR::Render::Fill.

Definition at line 472 of file Render_Device.cpp.

virtual void OVR::Render::ShaderFill::SetTexture ( int  i,
class Texture tex 
) [inline, virtual]

Reimplemented from OVR::Render::Fill.

Definition at line 275 of file Render_Device.h.


Member Data Documentation

Definition at line 266 of file Render_Device.h.

Definition at line 267 of file Render_Device.h.


The documentation for this class was generated from the following files:


oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:21