Public Types | Public Member Functions
OVR::Render::Fill Class Reference

#include <Render_Device.h>

Inheritance diagram for OVR::Render::Fill:
Inheritance graph
[legend]

List of all members.

Public Types

enum  Flags { F_Solid = 1, F_Wireframe = 2 }

Public Member Functions

virtual TextureGetTexture (int i)
virtual void Set (PrimitiveType prim=Prim_Unknown) const =0
virtual void SetTexture (int i, class Texture *tex)
virtual void Unset () const
virtual ~Fill ()

Detailed Description

Definition at line 53 of file Render_Device.h.


Member Enumeration Documentation

Enumerator:
F_Solid 
F_Wireframe 

Definition at line 56 of file Render_Device.h.


Constructor & Destructor Documentation

virtual OVR::Render::Fill::~Fill ( ) [inline, virtual]

Definition at line 62 of file Render_Device.h.


Member Function Documentation

virtual Texture* OVR::Render::Fill::GetTexture ( int  i) [inline, virtual]

Reimplemented in OVR::Render::ShaderFill.

Definition at line 68 of file Render_Device.h.

virtual void OVR::Render::Fill::Set ( PrimitiveType  prim = Prim_Unknown) const [pure virtual]

Implemented in OVR::Render::ShaderFill.

virtual void OVR::Render::Fill::SetTexture ( int  i,
class Texture tex 
) [inline, virtual]

Reimplemented in OVR::Render::ShaderFill.

Definition at line 67 of file Render_Device.h.

virtual void OVR::Render::Fill::Unset ( ) const [inline, virtual]

Definition at line 65 of file Render_Device.h.


The documentation for this class was generated from the following file:


oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:21