#include <Render_GL_Device.h>
Public Member Functions | |
bool | Compile (const char *src) |
GLenum | GLStage () const |
Shader (RenderDevice *, ShaderStage st, GLuint s) | |
Shader (RenderDevice *, ShaderStage st, const char *src) | |
~Shader () | |
Public Attributes | |
GLuint | GLShader |
Definition at line 84 of file Render_GL_Device.h.
OVR::Render::GL::Shader::Shader | ( | RenderDevice * | , |
ShaderStage | st, | ||
GLuint | s | ||
) | [inline] |
Definition at line 89 of file Render_GL_Device.h.
OVR::Render::GL::Shader::Shader | ( | RenderDevice * | , |
ShaderStage | st, | ||
const char * | src | ||
) | [inline] |
Definition at line 90 of file Render_GL_Device.h.
OVR::Render::GL::Shader::~Shader | ( | ) | [inline, virtual] |
Reimplemented from OVR::Render::Shader.
Definition at line 94 of file Render_GL_Device.h.
bool OVR::Render::GL::Shader::Compile | ( | const char * | src | ) |
Definition at line 549 of file Render_GL_Device.cpp.
GLenum OVR::Render::GL::Shader::GLStage | ( | ) | const [inline] |
Definition at line 101 of file Render_GL_Device.h.
Definition at line 87 of file Render_GL_Device.h.