Represents a 3D rotation as a rotation angle around an arbitrary 3D axis. More...
#include <AngleAxis.h>
Public Types | |
enum | { Dim = 3 } |
enum | { Dim = 3 } |
typedef Matrix< Scalar, 3, 3 > | Matrix3 |
typedef Matrix< Scalar, 3, 3 > | Matrix3 |
typedef Quaternion< Scalar > | QuaternionType |
typedef Quaternion< Scalar > | QuaternionType |
typedef _Scalar | Scalar |
typedef _Scalar | Scalar |
typedef Matrix< Scalar, 3, 1 > | Vector3 |
typedef Matrix< Scalar, 3, 1 > | Vector3 |
Public Member Functions | |
Scalar | angle () const |
Scalar & | angle () |
Scalar | angle () const |
Scalar & | angle () |
AngleAxis () | |
AngleAxis () | |
template<typename Derived > | |
AngleAxis (Scalar angle, const MatrixBase< Derived > &axis) | |
AngleAxis (const QuaternionType &q) | |
template<typename Derived > | |
AngleAxis (const MatrixBase< Derived > &m) | |
template<typename Derived > | |
AngleAxis (Scalar angle, const MatrixBase< Derived > &axis) | |
template<typename QuatDerived > | |
AngleAxis (const QuaternionBase< QuatDerived > &q) | |
template<typename Derived > | |
AngleAxis (const MatrixBase< Derived > &m) | |
template<typename OtherScalarType > | |
AngleAxis (const AngleAxis< OtherScalarType > &other) | |
template<typename OtherScalarType > | |
AngleAxis (const AngleAxis< OtherScalarType > &other) | |
const Vector3 & | axis () const |
Vector3 & | axis () |
const Vector3 & | axis () const |
Vector3 & | axis () |
template<typename NewScalarType > | |
internal::cast_return_type < AngleAxis, AngleAxis < NewScalarType > >::type | cast () const |
template<typename NewScalarType > | |
internal::cast_return_type < AngleAxis, AngleAxis < NewScalarType > >::type | cast () const |
template<typename Derived > | |
AngleAxis & | fromRotationMatrix (const MatrixBase< Derived > &m) |
template<typename Derived > | |
AngleAxis & | fromRotationMatrix (const MatrixBase< Derived > &m) |
Sets *this from a 3x3 rotation matrix. | |
AngleAxis | inverse () const |
AngleAxis | inverse () const |
bool | isApprox (const AngleAxis &other, typename NumTraits< Scalar >::Real prec=NumTraits< Scalar >::dummy_precision()) const |
bool | isApprox (const AngleAxis &other, typename NumTraits< Scalar >::Real prec=precision< Scalar >()) const |
QuaternionType | operator* (const AngleAxis &other) const |
QuaternionType | operator* (const QuaternionType &other) const |
QuaternionType | operator* (const AngleAxis &other) const |
QuaternionType | operator* (const QuaternionType &other) const |
Matrix3 | operator* (const Matrix3 &other) const |
Vector3 | operator* (const Vector3 &other) const |
template<class QuatDerived > | |
AngleAxis & | operator= (const QuaternionBase< QuatDerived > &q) |
template<typename Derived > | |
AngleAxis & | operator= (const MatrixBase< Derived > &m) |
AngleAxis & | operator= (const QuaternionType &q) |
template<typename Derived > | |
AngleAxis & | operator= (const MatrixBase< Derived > &m) |
Matrix3 | toRotationMatrix (void) const |
Matrix3 | toRotationMatrix (void) const |
Static Public Member Functions | |
static const AngleAxis | Identity () |
Protected Attributes | |
Scalar | m_angle |
Vector3 | m_axis |
Private Types | |
typedef RotationBase < AngleAxis< _Scalar >, 3 > | Base |
typedef RotationBase < AngleAxis< _Scalar >, 3 > | Base |
Friends | |
QuaternionType | operator* (const QuaternionType &a, const AngleAxis &b) |
QuaternionType | operator* (const QuaternionType &a, const AngleAxis &b) |
Matrix3 | operator* (const Matrix3 &a, const AngleAxis &b) |
Represents a 3D rotation as a rotation angle around an arbitrary 3D axis.
_Scalar | the scalar type, i.e., the type of the coefficients. |
The following two typedefs are provided for convenience:
AngleAxisf
for float
AngleAxisd
for double
AngleAxisForEuler How to define a rotation from Euler-angles
Combined with MatrixBase::Unit{X,Y,Z}, AngleAxis can be used to easily mimic Euler-angles. Here is an example:
Matrix3f m; m = AngleAxisf(0.25*M_PI, Vector3f::UnitX()) * AngleAxisf(0.5*M_PI, Vector3f::UnitY()) * AngleAxisf(0.33*M_PI, Vector3f::UnitZ()); cout << m << endl << "is unitary: " << m.isUnitary() << endl;
Output:
_Scalar | the scalar type, i.e., the type of the coefficients. |
The following two typedefs are provided for convenience:
AngleAxisf
for float
AngleAxisd
for double
Combined with MatrixBase::Unit{X,Y,Z}, AngleAxis can be used to easily mimic Euler-angles. Here is an example:
Matrix3f m; m = AngleAxisf(0.25*M_PI, Vector3f::UnitX()) * AngleAxisf(0.5*M_PI, Vector3f::UnitY()) * AngleAxisf(0.33*M_PI, Vector3f::UnitZ()); cout << m << endl << "is unitary: " << m.isUnitary() << endl;
Output:
Definition at line 60 of file Eigen2Support/Geometry/AngleAxis.h.
typedef RotationBase<AngleAxis<_Scalar>,3> AngleAxis< _Scalar >::Base [private] |
Definition at line 62 of file Eigen2Support/Geometry/AngleAxis.h.
typedef RotationBase<AngleAxis<_Scalar>,3> AngleAxis< _Scalar >::Base [private] |
Definition at line 64 of file Geometry/AngleAxis.h.
Definition at line 71 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 73 of file Geometry/AngleAxis.h.
typedef Quaternion<Scalar> AngleAxis< _Scalar >::QuaternionType |
Definition at line 73 of file Eigen2Support/Geometry/AngleAxis.h.
typedef Quaternion<Scalar> AngleAxis< _Scalar >::QuaternionType |
Definition at line 75 of file Geometry/AngleAxis.h.
the scalar type of the coefficients
Reimplemented from RotationBase< AngleAxis< _Scalar >, 3 >.
Definition at line 70 of file Eigen2Support/Geometry/AngleAxis.h.
the scalar type of the coefficients
Reimplemented from RotationBase< AngleAxis< _Scalar >, 3 >.
Definition at line 72 of file Geometry/AngleAxis.h.
Definition at line 72 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 74 of file Geometry/AngleAxis.h.
anonymous enum |
Definition at line 68 of file Eigen2Support/Geometry/AngleAxis.h.
anonymous enum |
Definition at line 70 of file Geometry/AngleAxis.h.
Default constructor without initialization.
Definition at line 83 of file Eigen2Support/Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | Scalar | angle, |
const MatrixBase< Derived > & | axis | ||
) | [inline] |
Constructs and initialize the angle-axis rotation from an angle in radian and an axis which must be normalized.
Definition at line 87 of file Eigen2Support/Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | const QuaternionType & | q | ) | [inline] |
Constructs and initialize the angle-axis rotation from a quaternion q.
Definition at line 89 of file Eigen2Support/Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | const MatrixBase< Derived > & | m | ) | [inline, explicit] |
Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix.
Definition at line 92 of file Eigen2Support/Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | const AngleAxis< OtherScalarType > & | other | ) | [inline, explicit] |
Copy constructor with scalar type conversion
Definition at line 147 of file Eigen2Support/Geometry/AngleAxis.h.
Default constructor without initialization.
Definition at line 85 of file Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | Scalar | angle, |
const MatrixBase< Derived > & | axis | ||
) | [inline] |
Constructs and initialize the angle-axis rotation from an angle in radian and an axis which must be normalized.
Definition at line 92 of file Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | const QuaternionBase< QuatDerived > & | q | ) | [inline, explicit] |
Constructs and initialize the angle-axis rotation from a quaternion q.
Definition at line 94 of file Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | const MatrixBase< Derived > & | m | ) | [inline, explicit] |
Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix.
Definition at line 97 of file Geometry/AngleAxis.h.
AngleAxis< _Scalar >::AngleAxis | ( | const AngleAxis< OtherScalarType > & | other | ) | [inline, explicit] |
Copy constructor with scalar type conversion
Definition at line 141 of file Geometry/AngleAxis.h.
Definition at line 94 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 95 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 99 of file Geometry/AngleAxis.h.
Definition at line 100 of file Geometry/AngleAxis.h.
Definition at line 97 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 98 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 102 of file Geometry/AngleAxis.h.
Definition at line 103 of file Geometry/AngleAxis.h.
internal::cast_return_type<AngleAxis,AngleAxis<NewScalarType> >::type AngleAxis< _Scalar >::cast | ( | ) | const [inline] |
*this
with scalar type casted to NewScalarType Note that if NewScalarType is equal to the current scalar type of *this
then this function smartly returns a const reference to *this
.
Definition at line 136 of file Geometry/AngleAxis.h.
internal::cast_return_type<AngleAxis,AngleAxis<NewScalarType> >::type AngleAxis< _Scalar >::cast | ( | ) | const [inline] |
*this
with scalar type casted to NewScalarType Note that if NewScalarType is equal to the current scalar type of *this
then this function smartly returns a const reference to *this
.
Definition at line 142 of file Eigen2Support/Geometry/AngleAxis.h.
AngleAxis& AngleAxis< _Scalar >::fromRotationMatrix | ( | const MatrixBase< Derived > & | m | ) |
AngleAxis< Scalar > & AngleAxis< Scalar >::fromRotationMatrix | ( | const MatrixBase< Derived > & | m | ) |
Sets *this
from a 3x3 rotation matrix.
Definition at line 207 of file Geometry/AngleAxis.h.
static const AngleAxis AngleAxis< _Scalar >::Identity | ( | ) | [inline, static] |
Definition at line 147 of file Geometry/AngleAxis.h.
Reimplemented from RotationBase< AngleAxis< _Scalar >, 3 >.
Definition at line 118 of file Geometry/AngleAxis.h.
Reimplemented from RotationBase< AngleAxis< _Scalar >, 3 >.
Definition at line 125 of file Eigen2Support/Geometry/AngleAxis.h.
bool AngleAxis< _Scalar >::isApprox | ( | const AngleAxis< _Scalar > & | other, |
typename NumTraits< Scalar >::Real | prec = NumTraits<Scalar>::dummy_precision() |
||
) | const [inline] |
true
if *this
is approximately equal to other, within the precision determined by prec.Definition at line 153 of file Geometry/AngleAxis.h.
bool AngleAxis< _Scalar >::isApprox | ( | const AngleAxis< _Scalar > & | other, |
typename NumTraits< Scalar >::Real | prec = precision<Scalar>() |
||
) | const [inline] |
true
if *this
is approximately equal to other, within the precision determined by prec.Definition at line 157 of file Eigen2Support/Geometry/AngleAxis.h.
QuaternionType AngleAxis< _Scalar >::operator* | ( | const AngleAxis< _Scalar > & | other | ) | const [inline] |
Concatenates two rotations
Definition at line 101 of file Eigen2Support/Geometry/AngleAxis.h.
QuaternionType AngleAxis< _Scalar >::operator* | ( | const QuaternionType & | other | ) | const [inline] |
Concatenates two rotations
Definition at line 105 of file Eigen2Support/Geometry/AngleAxis.h.
QuaternionType AngleAxis< _Scalar >::operator* | ( | const AngleAxis< _Scalar > & | other | ) | const [inline] |
Concatenates two rotations
Definition at line 106 of file Geometry/AngleAxis.h.
QuaternionType AngleAxis< _Scalar >::operator* | ( | const QuaternionType & | other | ) | const [inline] |
Concatenates two rotations
Definition at line 110 of file Geometry/AngleAxis.h.
Matrix3 AngleAxis< _Scalar >::operator* | ( | const Matrix3 & | other | ) | const [inline] |
Concatenates two rotations
Definition at line 113 of file Eigen2Support/Geometry/AngleAxis.h.
Vector3 AngleAxis< _Scalar >::operator* | ( | const Vector3 & | other | ) | const [inline] |
Applies rotation to vector
Definition at line 121 of file Eigen2Support/Geometry/AngleAxis.h.
AngleAxis< Scalar > & AngleAxis< Scalar >::operator= | ( | const QuaternionBase< QuatDerived > & | q | ) |
Set *this
from a unit quaternion. The axis is normalized.
Definition at line 172 of file Geometry/AngleAxis.h.
AngleAxis& AngleAxis< _Scalar >::operator= | ( | const MatrixBase< Derived > & | m | ) |
AngleAxis< Scalar > & AngleAxis< Scalar >::operator= | ( | const QuaternionType & | q | ) |
Set *this
from a quaternion. The axis is normalized.
Definition at line 172 of file Eigen2Support/Geometry/AngleAxis.h.
AngleAxis< Scalar > & AngleAxis< Scalar >::operator= | ( | const MatrixBase< Derived > & | mat | ) |
Set *this
from a 3x3 rotation matrix mat.
Definition at line 192 of file Eigen2Support/Geometry/AngleAxis.h.
Matrix3 AngleAxis< _Scalar >::toRotationMatrix | ( | void | ) | const |
Reimplemented from RotationBase< AngleAxis< _Scalar >, 3 >.
AngleAxis< Scalar >::Matrix3 AngleAxis< Scalar >::toRotationMatrix | ( | void | ) | const |
Constructs and
Reimplemented from RotationBase< AngleAxis< _Scalar >, 3 >.
Definition at line 203 of file Eigen2Support/Geometry/AngleAxis.h.
QuaternionType operator* | ( | const QuaternionType & | a, |
const AngleAxis< _Scalar > & | b | ||
) | [friend] |
Concatenates two rotations
Definition at line 109 of file Eigen2Support/Geometry/AngleAxis.h.
QuaternionType operator* | ( | const QuaternionType & | a, |
const AngleAxis< _Scalar > & | b | ||
) | [friend] |
Concatenates two rotations
Definition at line 114 of file Geometry/AngleAxis.h.
Matrix3 operator* | ( | const Matrix3 & | a, |
const AngleAxis< _Scalar > & | b | ||
) | [friend] |
Concatenates two rotations
Definition at line 117 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 78 of file Eigen2Support/Geometry/AngleAxis.h.
Definition at line 77 of file Eigen2Support/Geometry/AngleAxis.h.