AngleAxis< _Scalar > Member List
This is the complete list of members for AngleAxis< _Scalar >, including all inherited members.
_transformVector(const OtherVectorType &v) constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
angle() const AngleAxis< _Scalar > [inline]
angle()AngleAxis< _Scalar > [inline]
angle() const AngleAxis< _Scalar > [inline]
angle()AngleAxis< _Scalar > [inline]
AngleAxis()AngleAxis< _Scalar > [inline]
AngleAxis(Scalar angle, const MatrixBase< Derived > &axis)AngleAxis< _Scalar > [inline]
AngleAxis(const QuaternionType &q)AngleAxis< _Scalar > [inline]
AngleAxis(const MatrixBase< Derived > &m)AngleAxis< _Scalar > [inline, explicit]
AngleAxis(const AngleAxis< OtherScalarType > &other)AngleAxis< _Scalar > [inline, explicit]
AngleAxis()AngleAxis< _Scalar > [inline]
AngleAxis(Scalar angle, const MatrixBase< Derived > &axis)AngleAxis< _Scalar > [inline]
AngleAxis(const QuaternionBase< QuatDerived > &q)AngleAxis< _Scalar > [inline, explicit]
AngleAxis(const MatrixBase< Derived > &m)AngleAxis< _Scalar > [inline, explicit]
AngleAxis(const AngleAxis< OtherScalarType > &other)AngleAxis< _Scalar > [inline, explicit]
axis() const AngleAxis< _Scalar > [inline]
axis()AngleAxis< _Scalar > [inline]
axis() const AngleAxis< _Scalar > [inline]
axis()AngleAxis< _Scalar > [inline]
Base typedefAngleAxis< _Scalar > [private]
Base typedefAngleAxis< _Scalar > [private]
cast() const AngleAxis< _Scalar > [inline]
cast() const AngleAxis< _Scalar > [inline]
derived() constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
derived()RotationBase< AngleAxis< _Scalar >, 3 > [inline]
derived() constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
derived()RotationBase< AngleAxis< _Scalar >, 3 > [inline]
Dim enum valueAngleAxis< _Scalar >
fromRotationMatrix(const MatrixBase< Derived > &m)AngleAxis< _Scalar >
fromRotationMatrix(const MatrixBase< Derived > &m)AngleAxis< _Scalar >
Identity()AngleAxis< _Scalar > [inline, static]
inverse() const AngleAxis< _Scalar > [inline]
inverse() const AngleAxis< _Scalar > [inline]
isApprox(const AngleAxis &other, typename NumTraits< Scalar >::Real prec=precision< Scalar >()) const AngleAxis< _Scalar > [inline]
isApprox(const AngleAxis &other, typename NumTraits< Scalar >::Real prec=NumTraits< Scalar >::dummy_precision()) const AngleAxis< _Scalar > [inline]
m_angleAngleAxis< _Scalar > [protected]
m_axisAngleAxis< _Scalar > [protected]
matrix() constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
Matrix3 typedefAngleAxis< _Scalar >
Matrix3 typedefAngleAxis< _Scalar >
operator*(const AngleAxis &other) const AngleAxis< _Scalar > [inline]
operator*(const QuaternionType &other) const AngleAxis< _Scalar > [inline]
operator*(const QuaternionType &a, const AngleAxis &b)AngleAxis< _Scalar > [friend]
operator*(const Matrix3 &other) const AngleAxis< _Scalar > [inline]
operator*(const Matrix3 &a, const AngleAxis &b)AngleAxis< _Scalar > [friend]
operator*(const Vector3 &other) const AngleAxis< _Scalar > [inline]
operator*(const AngleAxis &other) const AngleAxis< _Scalar > [inline]
operator*(const QuaternionType &other) const AngleAxis< _Scalar > [inline]
operator*(const QuaternionType &a, const AngleAxis &b)AngleAxis< _Scalar > [friend]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Translation< Scalar, Dim > &t) constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Scaling< Scalar, Dim > &s) constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Transform< Scalar, Dim > &t) constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const UniformScaling< Scalar > &s) constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const EigenBase< OtherDerived > &e) constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const EigenBase< OtherDerived > &l, const AngleAxis< _Scalar > &r)RotationBase< AngleAxis< _Scalar >, 3 > [friend]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const DiagonalMatrix< Scalar, Dim > &l, const AngleAxis< _Scalar > &r)RotationBase< AngleAxis< _Scalar >, 3 > [friend]
RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Transform< Scalar, Dim, Mode, Options > &t) constRotationBase< AngleAxis< _Scalar >, 3 > [inline]
operator=(const QuaternionType &q)AngleAxis< _Scalar >
operator=(const MatrixBase< Derived > &m)AngleAxis< _Scalar >
operator=(const QuaternionBase< QuatDerived > &q)AngleAxis< _Scalar >
operator=(const MatrixBase< Derived > &m)AngleAxis< _Scalar >
QuaternionType typedefAngleAxis< _Scalar >
QuaternionType typedefAngleAxis< _Scalar >
RotationMatrixType typedefRotationBase< AngleAxis< _Scalar >, 3 >
RotationMatrixType typedefRotationBase< AngleAxis< _Scalar >, 3 >
Scalar typedefAngleAxis< _Scalar >
Scalar typedefAngleAxis< _Scalar >
toRotationMatrix(void) const AngleAxis< _Scalar >
toRotationMatrix(void) const AngleAxis< _Scalar >
Vector3 typedefAngleAxis< _Scalar >
Vector3 typedefAngleAxis< _Scalar >
VectorType typedefRotationBase< AngleAxis< _Scalar >, 3 >


re_vision
Author(s): Dorian Galvez-Lopez
autogenerated on Sun Jan 5 2014 11:33:52