#include <object_recognition_rviz_ui.h>
Definition at line 72 of file object_recognition_rviz_ui.h.
object_recognition_gui::ObjectRecognitionRvizUI::ObjectRecognitionRvizUI | ( | rviz::VisualizationManager * | visualization_manager | ) |
Definition at line 67 of file object_recognition_rviz_ui.cpp.
Definition at line 105 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::acceptButtonClicked | ( | ) | [protected, slot] |
Definition at line 323 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::acceptNewGoal | ( | ) | [protected] |
Definition at line 385 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::cancelButtonClicked | ( | ) | [protected, slot] |
Definition at line 339 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::cleanupAndHide | ( | ) | [protected] |
Definition at line 124 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::createMaterials | ( | ) | [protected] |
Definition at line 155 of file object_recognition_rviz_ui.cpp.
Definition at line 100 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::onRenderWindowMouseEvent | ( | QMouseEvent * | event | ) | [protected, slot] |
Definition at line 254 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::parseMeshes | ( | const std::vector< object_recognition_gui::ModelHypothesisList > & | model_hyp_list | ) | [protected] |
Definition at line 193 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::preempt | ( | ) | [protected] |
Definition at line 399 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::setupRenderPanel | ( | rviz::VisualizationManager * | visualization_manager | ) | [protected] |
Definition at line 135 of file object_recognition_rviz_ui.cpp.
Definition at line 95 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::startActionServer | ( | ros::NodeHandle & | node_handle | ) |
Definition at line 346 of file object_recognition_rviz_ui.cpp.
Definition at line 365 of file object_recognition_rviz_ui.cpp.
void object_recognition_gui::ObjectRecognitionRvizUI::update | ( | float | wall_dt, |
float | ros_dt | ||
) |
Definition at line 248 of file object_recognition_rviz_ui.cpp.
rviz_interaction_tools::ImageOverlay* object_recognition_gui::ObjectRecognitionRvizUI::image_overlay_ [protected] |
Definition at line 126 of file object_recognition_rviz_ui.h.
std::vector< rviz_interaction_tools::MeshObjectSwitcher* > object_recognition_gui::ObjectRecognitionRvizUI::mesh_switchers_ [protected] |
Definition at line 129 of file object_recognition_rviz_ui.h.
actionlib::SimpleActionServer<ObjectRecognitionGuiAction>* object_recognition_gui::ObjectRecognitionRvizUI::object_recognition_server_ [protected] |
Definition at line 131 of file object_recognition_rviz_ui.h.
Ogre::RaySceneQuery* object_recognition_gui::ObjectRecognitionRvizUI::ray_scene_query_ [protected] |
Definition at line 123 of file object_recognition_rviz_ui.h.
MouseEventSignallingRenderPanel* object_recognition_gui::ObjectRecognitionRvizUI::render_panel_ [protected] |
Definition at line 118 of file object_recognition_rviz_ui.h.
Ogre::SceneManager* object_recognition_gui::ObjectRecognitionRvizUI::scene_manager_ [protected] |
Definition at line 119 of file object_recognition_rviz_ui.h.
Ogre::SceneNode* object_recognition_gui::ObjectRecognitionRvizUI::scene_root_ [protected] |
Definition at line 120 of file object_recognition_rviz_ui.h.
Ui::ObjectRecognitionFrame* object_recognition_gui::ObjectRecognitionRvizUI::ui_ [private] |
Definition at line 134 of file object_recognition_rviz_ui.h.