object_recognition_rviz_ui.h
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00001 /*
00002  * Copyright (c) 2012, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef OBJECT_RECOGNITION_RVIZ_UI
00031 #define OBJECT_RECOGNITION_RVIZ_UI
00032 
00033 #include <QWidget>
00034 #include <QHBoxLayout>
00035 #include <QVBoxLayout>
00036 #include <QTextBrowser>
00037 
00038 #include "object_recognition_gui/ObjectRecognitionGuiAction.h"
00039 
00040 #include <boost/thread/mutex.hpp>
00041 
00042 #include <actionlib/server/simple_action_server.h>
00043 
00044 #include "object_recognition_gui/ObjectRecognitionGuiAction.h"
00045 
00046 
00047 namespace rviz_interaction_tools {
00048 class MeshObjectSwitcher;
00049 class ImageOverlay;
00050 }
00051 
00052 namespace rviz {
00053 class WindowManagerInterface;
00054 class RenderPanel;
00055 class VisualizationManager;
00056 }
00057 
00058 namespace Ogre {
00059 class SceneNode;
00060 class RaySceneQuery;
00061 class SceneManager;
00062 }
00063 
00064 namespace Ui {
00065 class ObjectRecognitionFrame;
00066 }
00067 
00068 namespace object_recognition_gui {
00069 
00070 class MouseEventSignallingRenderPanel;
00071 
00072 class ObjectRecognitionRvizUI : public QWidget
00073 {
00074 Q_OBJECT
00075 public:
00076   ObjectRecognitionRvizUI(rviz::VisualizationManager *visualization_manager);
00077   virtual ~ObjectRecognitionRvizUI();
00078 
00079   //called regularly; updates the display.
00080   void update(float wall_dt, float ros_dt);
00081 
00082   //start listening to action goals
00083   void startActionServer( ros::NodeHandle &node_handle );
00084 
00085   //stop action server, cancel current goal & hide if necessary
00086   void stopActionServer();
00087 
00088   void showBoundingBoxes( bool show );
00089   bool getShowBoundingBoxes();
00090 
00091 protected Q_SLOTS:
00092   void acceptButtonClicked();
00093   void cancelButtonClicked();
00094   void onRenderWindowMouseEvent( QMouseEvent* event );
00095 
00096 protected:
00097 
00098   // callback for new action server goals
00099   void acceptNewGoal();
00100 
00101   // callback for action server preempt (cancel) requests
00102   void preempt();
00103 
00104 
00105   //cleanup ogre scene, hide window
00106   void cleanupAndHide();
00107 
00108   //create the different red and green ogre materials
00109   void createMaterials();
00110 
00111   // Configure the RenderPanel created by the UI file.
00112   void setupRenderPanel( rviz::VisualizationManager *visualization_manager );
00113 
00114   //get meshes from message into ogre
00115   void parseMeshes(const std::vector<object_recognition_gui::ModelHypothesisList> &model_hyp_list);
00116 
00117   //ogre stuff
00118   MouseEventSignallingRenderPanel* render_panel_;
00119   Ogre::SceneManager* scene_manager_;
00120   Ogre::SceneNode* scene_root_;
00121 
00122   //used for object selection
00123   Ogre::RaySceneQuery* ray_scene_query_;
00124 
00125   //displays the camera image
00126   rviz_interaction_tools::ImageOverlay *image_overlay_;
00127 
00128   //displays the model hypothesis meshes
00129   std::vector< rviz_interaction_tools::MeshObjectSwitcher* > mesh_switchers_;
00130 
00131   actionlib::SimpleActionServer<ObjectRecognitionGuiAction> *object_recognition_server_;
00132 
00133 private:
00134   Ui::ObjectRecognitionFrame *ui_; // UI object created by uic from object_recognition_frame.ui
00135 };
00136 
00137 }
00138 
00139 #endif


object_recognition_gui
Author(s): David Gossow
autogenerated on Fri Jan 3 2014 12:01:17