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00001 /* 00002 * Copyright (c) 2008, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00032 #ifndef TF2_GEOMETRY_MSGS_H 00033 #define TF2_GEOMETRY_MSGS_H 00034 00035 #include <tf2_ros/buffer.h> 00036 #include <geometry_msgs/PointStamped.h> 00037 #include <geometry_msgs/Vector3Stamped.h> 00038 #include <geometry_msgs/PoseStamped.h> 00039 #include <kdl/frames.hpp> 00040 00041 namespace tf2 00042 { 00043 00044 KDL::Frame gmTransformToKDL(const geometry_msgs::TransformStamped& t) 00045 { 00046 return KDL::Frame(KDL::Rotation::Quaternion(t.transform.rotation.x, t.transform.rotation.y, 00047 t.transform.rotation.z, t.transform.rotation.w), 00048 KDL::Vector(t.transform.translation.x, t.transform.translation.y, t.transform.translation.z)); 00049 } 00050 00051 00052 /********************/ 00054 /********************/ 00055 00056 // method to extract timestamp from object 00057 template <> 00058 const ros::Time& getTimestamp(const geometry_msgs::Vector3Stamped& t) {return t.header.stamp;} 00059 00060 // method to extract frame id from object 00061 template <> 00062 const std::string& getFrameId(const geometry_msgs::Vector3Stamped& t) {return t.header.frame_id;} 00063 00064 // this method needs to be implemented by client library developers 00065 template <> 00066 void doTransform(const geometry_msgs::Vector3Stamped& t_in, geometry_msgs::Vector3Stamped& t_out, const geometry_msgs::TransformStamped& transform) 00067 { 00068 tf2::Stamped<KDL::Vector> v_out = tf2::Stamped<KDL::Vector>(gmTransformToKDL(transform).M * KDL::Vector(t_in.vector.x, t_in.vector.y, t_in.vector.z), 00069 transform.header.stamp, transform.header.frame_id); 00070 t_out.vector.x = v_out[0]; 00071 t_out.vector.y = v_out[1]; 00072 t_out.vector.z = v_out[2]; 00073 t_out.header.stamp = v_out.stamp_; 00074 t_out.header.frame_id = v_out.frame_id_; 00075 } 00076 geometry_msgs::Vector3Stamped toMsg(const geometry_msgs::Vector3Stamped& in) 00077 { 00078 return in; 00079 } 00080 void fromMsg(const geometry_msgs::Vector3Stamped& msg, geometry_msgs::Vector3Stamped& out) 00081 { 00082 out = msg; 00083 } 00084 00085 00086 00087 /******************/ 00089 /******************/ 00090 00091 // method to extract timestamp from object 00092 template <> 00093 const ros::Time& getTimestamp(const geometry_msgs::PointStamped& t) {return t.header.stamp;} 00094 00095 // method to extract frame id from object 00096 template <> 00097 const std::string& getFrameId(const geometry_msgs::PointStamped& t) {return t.header.frame_id;} 00098 00099 // this method needs to be implemented by client library developers 00100 template <> 00101 void doTransform(const geometry_msgs::PointStamped& t_in, geometry_msgs::PointStamped& t_out, const geometry_msgs::TransformStamped& transform) 00102 { 00103 tf2::Stamped<KDL::Vector> v_out = tf2::Stamped<KDL::Vector>(gmTransformToKDL(transform) * KDL::Vector(t_in.point.x, t_in.point.y, t_in.point.z), 00104 transform.header.stamp, transform.header.frame_id); 00105 t_out.point.x = v_out[0]; 00106 t_out.point.y = v_out[1]; 00107 t_out.point.z = v_out[2]; 00108 t_out.header.stamp = v_out.stamp_; 00109 t_out.header.frame_id = v_out.frame_id_; 00110 } 00111 geometry_msgs::PointStamped toMsg(const geometry_msgs::PointStamped& in) 00112 { 00113 return in; 00114 } 00115 void fromMsg(const geometry_msgs::PointStamped& msg, geometry_msgs::PointStamped& out) 00116 { 00117 out = msg; 00118 } 00119 00120 00121 /*****************/ 00123 /*****************/ 00124 00125 // method to extract timestamp from object 00126 template <> 00127 const ros::Time& getTimestamp(const geometry_msgs::PoseStamped& t) {return t.header.stamp;} 00128 00129 // method to extract frame id from object 00130 template <> 00131 const std::string& getFrameId(const geometry_msgs::PoseStamped& t) {return t.header.frame_id;} 00132 00133 // this method needs to be implemented by client library developers 00134 template <> 00135 void doTransform(const geometry_msgs::PoseStamped& t_in, geometry_msgs::PoseStamped& t_out, const geometry_msgs::TransformStamped& transform) 00136 { 00137 KDL::Vector v(t_in.pose.position.x, t_in.pose.position.y, t_in.pose.position.z); 00138 KDL::Rotation r = KDL::Rotation::Quaternion(t_in.pose.orientation.x, t_in.pose.orientation.y, t_in.pose.orientation.z, t_in.pose.orientation.w); 00139 00140 tf2::Stamped<KDL::Frame> v_out = tf2::Stamped<KDL::Frame>(gmTransformToKDL(transform) * KDL::Frame(r, v), 00141 transform.header.stamp, transform.header.frame_id); 00142 t_out.pose.position.x = v_out.p[0]; 00143 t_out.pose.position.y = v_out.p[1]; 00144 t_out.pose.position.z = v_out.p[2]; 00145 v_out.M.GetQuaternion(t_out.pose.orientation.x, t_out.pose.orientation.y, t_out.pose.orientation.z, t_out.pose.orientation.w); 00146 t_out.header.stamp = v_out.stamp_; 00147 t_out.header.frame_id = v_out.frame_id_; 00148 } 00149 geometry_msgs::PoseStamped toMsg(const geometry_msgs::PoseStamped& in) 00150 { 00151 return in; 00152 } 00153 void fromMsg(const geometry_msgs::PoseStamped& msg, geometry_msgs::PoseStamped& out) 00154 { 00155 out = msg; 00156 } 00157 00158 00159 00160 00161 } // namespace 00162 00163 #endif // TF2_GEOMETRY_MSGS_H